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My First 4e TPK!
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<blockquote data-quote="Vael" data-source="post: 4792961" data-attributes="member: 57043"><p>I've one TPK to my credit. The Party (6th level):</p><p>- Human Orb Wizard</p><p>- Minotaur great weapon Fighter</p><p>- Dragonborn Inspiring Warlord</p><p>- Elf Archer Ranger</p><p></p><p>Monsters: </p><p>- Shadar-Kai Witch</p><p>- Shadar-Kai Chainfighter</p><p>- 2 Gricks (modified to have the Shadow keyword, so could benefit from the Witch's aura).</p><p></p><p>The Gricks just absorbed all the attacks the party poured into them, and they managed to flank the fighter several times, pounding the minotaur. The Chainfighter managed to recharge his dance of death three times in a row. Between these factors, the fully rested party was brought down, the wizard tried to flee, but was brought down by the chainfighter.</p><p></p><p>The TPK was the result of great monster rolls and poor targeting by the party. Concentrating on the Gricks, the Ranger and Fighter found their attacks had a lot of damage resisted, and their accuracy was limited by the witch's aura. The Chainfighter and Witch kept laying the hurt on all the party, and the Gricks managed to use expert Flanking to hammer the warlord and fighter. The Wizard and Ranger kept getting hit by beshadowed mind, forcing them to close into the witch's aura just to see their targets.</p></blockquote><p></p>
[QUOTE="Vael, post: 4792961, member: 57043"] I've one TPK to my credit. The Party (6th level): - Human Orb Wizard - Minotaur great weapon Fighter - Dragonborn Inspiring Warlord - Elf Archer Ranger Monsters: - Shadar-Kai Witch - Shadar-Kai Chainfighter - 2 Gricks (modified to have the Shadow keyword, so could benefit from the Witch's aura). The Gricks just absorbed all the attacks the party poured into them, and they managed to flank the fighter several times, pounding the minotaur. The Chainfighter managed to recharge his dance of death three times in a row. Between these factors, the fully rested party was brought down, the wizard tried to flee, but was brought down by the chainfighter. The TPK was the result of great monster rolls and poor targeting by the party. Concentrating on the Gricks, the Ranger and Fighter found their attacks had a lot of damage resisted, and their accuracy was limited by the witch's aura. The Chainfighter and Witch kept laying the hurt on all the party, and the Gricks managed to use expert Flanking to hammer the warlord and fighter. The Wizard and Ranger kept getting hit by beshadowed mind, forcing them to close into the witch's aura just to see their targets. [/QUOTE]
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