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My First 4e TPK!
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<blockquote data-quote="Vael" data-source="post: 4794533" data-attributes="member: 57043"><p>So, last night I managed my second TPK. This was an odd one, it turned from what I thought was going to be a tough, but doable encounter into complete destruction of the party, with 2 PCs failing 3 death saves, another was blasted past negative bloodied, and the 3rd failing his death saves after the sole remaining monster left.</p><p></p><p>PCs: (9th level)</p><p>- Human Wizard</p><p>- Dwarf Cleric (balanced build)</p><p>- Dwarf Storm-and-board Fighter</p><p>- Elf Beastmaster Ranger</p><p></p><p>Monsters:</p><p>- Pain Devil Captain (level 10)</p><p>- 4 Legion Devil Hellguards (level 11 minions)</p><p>- Soulrider Devil Eladrin Arcanist w/Devastator Template added (level 9 Elite)</p><p></p><p>Basically, the Soulrider's ability to recharge his area effects allowed him to continually smack most of the party. The minions were wiped out early by the figher's Rain of Steel, meaning the Soulrider could let off blast after blast and not damage his remaining ally, and the Pain Devil's weakening basic attack meant that the fighter's damaged was continually reduced.</p><p></p><p>There were a few poor choices and some bad rolls. The party couldn't keep the Cleric on his feet after he got dropped, because 2 attempts to heal him only lead to the Soulrider's next area blast knocking him back down. Action points were unused, as were some Dailies.</p></blockquote><p></p>
[QUOTE="Vael, post: 4794533, member: 57043"] So, last night I managed my second TPK. This was an odd one, it turned from what I thought was going to be a tough, but doable encounter into complete destruction of the party, with 2 PCs failing 3 death saves, another was blasted past negative bloodied, and the 3rd failing his death saves after the sole remaining monster left. PCs: (9th level) - Human Wizard - Dwarf Cleric (balanced build) - Dwarf Storm-and-board Fighter - Elf Beastmaster Ranger Monsters: - Pain Devil Captain (level 10) - 4 Legion Devil Hellguards (level 11 minions) - Soulrider Devil Eladrin Arcanist w/Devastator Template added (level 9 Elite) Basically, the Soulrider's ability to recharge his area effects allowed him to continually smack most of the party. The minions were wiped out early by the figher's Rain of Steel, meaning the Soulrider could let off blast after blast and not damage his remaining ally, and the Pain Devil's weakening basic attack meant that the fighter's damaged was continually reduced. There were a few poor choices and some bad rolls. The party couldn't keep the Cleric on his feet after he got dropped, because 2 attempts to heal him only lead to the Soulrider's next area blast knocking him back down. Action points were unused, as were some Dailies. [/QUOTE]
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