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My first D&D experience (tonight!)
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<blockquote data-quote="BMF" data-source="post: 94331" data-attributes="member: 3149"><p>Wow, you DO have a lot of books for someone who has not played very much. </p><p></p><p> You also have a real good grasp of the rules. I would just point out a few minor things. </p><p>1. Listen checks would probably have been better than Concentration checks to hear the orc. </p><p>2. You probably helped the player a lot by having the monsters bicker rather than press an organized attack. Or even an unorgainzed one. So toning down the award (coins, xp, etc.) was probably a good idea. </p><p>3. As someone else pointed out, tactical strategy is a careful art. Use readied actions and range weapons to maximize the monster's effectivness. </p><p></p><p> Having played a lot of magic, you will probably find everybody in your group picks up quickly on the ideas of combos and turns. 3e is similar to magic, in a subtle way that I've never been able to put my finger on. I've played DnD for almost 20 yerars. I only played magic 6 or 8 times. But I can clearly see the similarities between Magic and 3e. </p><p></p><p> Lastly, what I think makes DnD great is the spontaneity and creativity of it. You never know what will happen, and it is always interesting and challenging. Gaming is the coolest hobby in the world. I hope you and your players find countless hours of blood, disaster, complications, confusions, mishaps, narrow escapes and epic heroics.</p></blockquote><p></p>
[QUOTE="BMF, post: 94331, member: 3149"] Wow, you DO have a lot of books for someone who has not played very much. You also have a real good grasp of the rules. I would just point out a few minor things. 1. Listen checks would probably have been better than Concentration checks to hear the orc. 2. You probably helped the player a lot by having the monsters bicker rather than press an organized attack. Or even an unorgainzed one. So toning down the award (coins, xp, etc.) was probably a good idea. 3. As someone else pointed out, tactical strategy is a careful art. Use readied actions and range weapons to maximize the monster's effectivness. Having played a lot of magic, you will probably find everybody in your group picks up quickly on the ideas of combos and turns. 3e is similar to magic, in a subtle way that I've never been able to put my finger on. I've played DnD for almost 20 yerars. I only played magic 6 or 8 times. But I can clearly see the similarities between Magic and 3e. Lastly, what I think makes DnD great is the spontaneity and creativity of it. You never know what will happen, and it is always interesting and challenging. Gaming is the coolest hobby in the world. I hope you and your players find countless hours of blood, disaster, complications, confusions, mishaps, narrow escapes and epic heroics. [/QUOTE]
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