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My first look at D&D Next
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<blockquote data-quote="bpauls" data-source="post: 5800046" data-attributes="member: 6676720"><p>Following the announcement of 5e earlier this month, I convinced a couple of friends to make the haul out to Ft. Wayne for DDXP this past weekend.</p><p></p><p>All three of us got to participate in the "D&D Next" playtest. My conclusion, following our "look under the hood," is that the developers are making good progress toward their primary goal of building a system that channels the "soul of D&D."</p><p></p><p>The playtest felt like what I remember as the best parts of playing D&D under both B/X and 1e. One of my companions identified certain elements that felt like 3e to him.</p><p></p><p>Playing through a real adventure was extremely helpful. What happens in actual play is the best way to gauge the strengths and weaknesses of the system you are using.</p><p></p><p>I have prepared a <a href="http://dndfifthcolumn.com/2012/01/30/my-first-look-at-dd-next/" target="_blank">full write-up</a> of what I can report, within the boundaries of the NDA.</p><p></p><p>The most important take-away, however, is that WotC appears to be going slow, giving their design decisions a lot of thought, and working hard to get it right. What I saw at DDXP gives me confidence that D&D Next will be a system to watch.</p><p></p><p>Like a lot of other folks, I am eagerly looking forward to the public Beta.</p></blockquote><p></p>
[QUOTE="bpauls, post: 5800046, member: 6676720"] Following the announcement of 5e earlier this month, I convinced a couple of friends to make the haul out to Ft. Wayne for DDXP this past weekend. All three of us got to participate in the "D&D Next" playtest. My conclusion, following our "look under the hood," is that the developers are making good progress toward their primary goal of building a system that channels the "soul of D&D." The playtest felt like what I remember as the best parts of playing D&D under both B/X and 1e. One of my companions identified certain elements that felt like 3e to him. Playing through a real adventure was extremely helpful. What happens in actual play is the best way to gauge the strengths and weaknesses of the system you are using. I have prepared a [URL="http://dndfifthcolumn.com/2012/01/30/my-first-look-at-dd-next/"]full write-up[/URL] of what I can report, within the boundaries of the NDA. The most important take-away, however, is that WotC appears to be going slow, giving their design decisions a lot of thought, and working hard to get it right. What I saw at DDXP gives me confidence that D&D Next will be a system to watch. Like a lot of other folks, I am eagerly looking forward to the public Beta. [/QUOTE]
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