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My first take at a 4e god
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<blockquote data-quote="Pssthpok" data-source="post: 5087264" data-attributes="member: 34725"><p>Hey UK,</p><p></p><p>I've swallowed my gripes on 4e, I suppose. At the end of the day, the streamlining is well-worth the cost of exploit limits and haphazard marking mechanics. </p><p></p><p>After reading some threads here on ENWorld about gods, levels, etc, I've kitbashed a god from the African/Caribbean pantheon and I'm curious what reaciton you (or any others) might have to Ogoun, the god of war and iron and fire:</p><p>------------------</p><p><strong>Ogoun --Level 36 Solo Brute</strong></p><p>Gargantuan immortal humanoid --XP 275,000</p><p>------------------</p><p><strong>Initiative</strong> +31 </p><p><strong>Senses</strong> Perception +27; truesight 10</p><p>------------------</p><p><strong>Halo of War (fire, thunder)</strong> aura 20; any creature entering or starting their turn in the area suffers 25 points of fire and thunder damage (or 50 points of fire and thunder damage when Ogoun is bloodied)</p><p>------------------</p><p><strong>HP</strong> 1608; <strong>Bloodied</strong> 804; see <em>divine discorporation</em> and <em>rhythm of iron</em></p><p><strong>AC</strong> 47; <strong>Fort</strong> 51; <strong>Ref</strong> 47; <strong>Will</strong> 49</p><p><strong>Immune</strong> attacks by characters below level 20, disease, fire; <strong>Resist</strong> 20 weapon</p><p><strong>Saving Throws</strong> +5</p><p><strong>Speed</strong> 10, fly 10 (hover), teleport 10</p><p><strong>Action Points</strong> 4</p><p>------------------</p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Iron Panga</strong> (standard; at-will) <strong>* Fire, Weapon</strong></p><p>Reach 4; +39 vs. AC; 4d10+15 (crit 18-20: 8d10+55) fire and weapon damage.</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Rhythm of Iron</strong> (standard; at-will) <strong>* Fire, Weapon</strong></p><p>Reach 4; Ogoun makes two Iron Panga attacks; when bloodied, Ogoun makes three Iron Panga attacks.</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Soul Burn</strong> (standard; at-will)<strong> * Fire</strong></p><p>Ranged 10; +37 vs. Will; 3d10+11 fire damage and the target is stunned until the end of Ogoun’s next turn.</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Spit Hot Fire</strong> (standard; recharge <img src="http://www.enworld.org/forum/images/smilies/4.gif" class="smilie" loading="lazy" alt=":4:" title="Four :4:" data-shortname=":4:" /><img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />)<strong> * Fire</strong></p><p>Close blast 6; +35 vs. Reflex; 5d10+15 fire damage and ongoing 20 fire damage (save ends).</p><p></p><p><img src="http://www.enworld.org/forum/images/smilies/area.gif" class="smilie" loading="lazy" alt=":area:" title="Area :area:" data-shortname=":area:" /> <strong>Storm of War</strong> (standard; recharge <img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />)<strong> * Thunder</strong></p><p>Close burst 5; only targets enemies; before the attack, Ogoun can shift his speed; +35 vs. Reflex; 8d10+15 thunder damage and target is pushed 10 and slowed (save ends).</p><p><em>Miss:</em> Half damage and target is knocked prone.</p><p></p><p><strong>Blood Drunk</strong> (when Ogoun drops an opponent to 0 hit points or fewer; at-will) <strong>* Healing</strong></p><p>Ogoun recharges a used attack power and regains 402 hit points</p><p></p><p><strong>Decapitate</strong> (free, when Ogoun hits a creature with an attack that has the weapon keyword; recharge <img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />)<strong> * Weapon</strong></p><p>The creature takes an extra 8d10 damage; if the triggering attack is a critical hit, this ability deals an extra 80 damage instead.</p><p></p><p><strong>Divine Discorporation</strong> (when first bloodied; encounter)</p><p>Ogoun “discorporates” unless a specific condition is met. </p><p></p><p><strong>Immortal Resistance</strong> (when Ogoun gains an effect that a save can end; at-will)</p><p>Ogoun makes a saving throw. On a save, Ogoun is unaffected by the effect.</p><p></p><p><strong>Scorch Armor</strong> (when Ogoun hits an armored target with an attack that has the weapon keyword; at-will) <strong>* Fire, Weapon</strong></p><p>The target takes a cumulative -4 penalty to AC (save ends).</p><p></p><p><strong>Threatening Reach</strong></p><p>Ogoun can make opportunity attacks against any opponent within reach.</p><p></p><p><strong>Warrior Spirit</strong> (minor, at-will)</p><p>Ogoun ends any marks currently active on him and can shift his speed.</p><p>------------------</p><p><strong>Alignment</strong> Unaligned <strong>Languages</strong> All</p><p><strong>Skills</strong> Athletics +36, Bluff +34, Endurance +34, Insight +32, Intimidate +34</p><p><strong>Str</strong> 36 (+31) --<strong>Dex</strong> 28 (+27) --<strong>Wis</strong> 28 (+27)</p><p><strong>Con</strong> 32 (+29) --<strong>Int </strong>20 (+23) --<strong>Cha</strong> 32 (+29)</p></blockquote><p></p>
[QUOTE="Pssthpok, post: 5087264, member: 34725"] Hey UK, I've swallowed my gripes on 4e, I suppose. At the end of the day, the streamlining is well-worth the cost of exploit limits and haphazard marking mechanics. After reading some threads here on ENWorld about gods, levels, etc, I've kitbashed a god from the African/Caribbean pantheon and I'm curious what reaciton you (or any others) might have to Ogoun, the god of war and iron and fire: ------------------ [b]Ogoun --Level 36 Solo Brute[/b] Gargantuan immortal humanoid --XP 275,000 ------------------ [b]Initiative[/b] +31 [b]Senses[/b] Perception +27; truesight 10 ------------------ [b]Halo of War (fire, thunder)[/b] aura 20; any creature entering or starting their turn in the area suffers 25 points of fire and thunder damage (or 50 points of fire and thunder damage when Ogoun is bloodied) ------------------ [b]HP[/b] 1608; [b]Bloodied[/b] 804; see [i]divine discorporation[/i] and [i]rhythm of iron[/i] [b]AC[/b] 47; [b]Fort[/b] 51; [b]Ref[/b] 47; [b]Will[/b] 49 [b]Immune[/b] attacks by characters below level 20, disease, fire; [b]Resist[/b] 20 weapon [b]Saving Throws[/b] +5 [b]Speed[/b] 10, fly 10 (hover), teleport 10 [b]Action Points[/b] 4 ------------------ :bmelee: [b]Iron Panga[/b] (standard; at-will) [b]* Fire, Weapon[/b] Reach 4; +39 vs. AC; 4d10+15 (crit 18-20: 8d10+55) fire and weapon damage. :melee: [b]Rhythm of Iron[/b] (standard; at-will) [b]* Fire, Weapon[/b] Reach 4; Ogoun makes two Iron Panga attacks; when bloodied, Ogoun makes three Iron Panga attacks. :ranged: [b]Soul Burn[/b] (standard; at-will)[b] * Fire[/b] Ranged 10; +37 vs. Will; 3d10+11 fire damage and the target is stunned until the end of Ogoun’s next turn. :close: [b]Spit Hot Fire[/b] (standard; recharge :4::5::6:)[b] * Fire[/b] Close blast 6; +35 vs. Reflex; 5d10+15 fire damage and ongoing 20 fire damage (save ends). :area: [b]Storm of War[/b] (standard; recharge :6:)[b] * Thunder[/b] Close burst 5; only targets enemies; before the attack, Ogoun can shift his speed; +35 vs. Reflex; 8d10+15 thunder damage and target is pushed 10 and slowed (save ends). [i]Miss:[/i] Half damage and target is knocked prone. [b]Blood Drunk[/b] (when Ogoun drops an opponent to 0 hit points or fewer; at-will) [b]* Healing[/b] Ogoun recharges a used attack power and regains 402 hit points [b]Decapitate[/b] (free, when Ogoun hits a creature with an attack that has the weapon keyword; recharge :6:)[b] * Weapon[/b] The creature takes an extra 8d10 damage; if the triggering attack is a critical hit, this ability deals an extra 80 damage instead. [b]Divine Discorporation[/b] (when first bloodied; encounter) Ogoun “discorporates” unless a specific condition is met. [b]Immortal Resistance[/b] (when Ogoun gains an effect that a save can end; at-will) Ogoun makes a saving throw. On a save, Ogoun is unaffected by the effect. [b]Scorch Armor[/b] (when Ogoun hits an armored target with an attack that has the weapon keyword; at-will) [b]* Fire, Weapon[/b] The target takes a cumulative -4 penalty to AC (save ends). [b]Threatening Reach[/b] Ogoun can make opportunity attacks against any opponent within reach. [b]Warrior Spirit[/b] (minor, at-will) Ogoun ends any marks currently active on him and can shift his speed. ------------------ [b]Alignment[/b] Unaligned [b]Languages[/b] All [b]Skills[/b] Athletics +36, Bluff +34, Endurance +34, Insight +32, Intimidate +34 [b]Str[/b] 36 (+31) --[b]Dex[/b] 28 (+27) --[b]Wis[/b] 28 (+27) [b]Con[/b] 32 (+29) --[b]Int [/b]20 (+23) --[b]Cha[/b] 32 (+29) [/QUOTE]
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My first take at a 4e god
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