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My first taste of 4e, and what it means for 5e.
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<blockquote data-quote="MoonSong" data-source="post: 6011527" data-attributes="member: 6689464"><p>Oh yes, the very first time I played 4e was a drag, I had already read the PHB twice just to get things right and even then I made several critical mistakes on my character sheet. And what followed was a constant "is it fight time yet?" (I didn't helped that I built a fighter and didn't bothered with exploration skills, silly me)</p><p></p><p>On the flipside the time I introduced some of my friends to play my homebrewed 3.x it took little time to explain it to them, it took 5 minutes creating a custom character for them and another 5 to explain the basics (only one of them had played RPGs before), on the following 50 minutes of the session they met in a bar, took out a mission to find and retrieve a person, befriended a clinically depressed drunkard -that literaly was half the dwarf he used to be- in order to get information about the road, (getting very drunk in the process) and promsed to retrieve his lost family axe, got into a fight with a Paladin, went to prison, escaped from prison after turn shift, forgetting to retrieve thier gear, nearly fought another paladin, got exiled, magically contacted their dward friend to get some replacement gear (scaring the s<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /><img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />t out of him in the process), managed to get said gear behind the noses of another paladin(yeah paladins on my campaign are scary), got ambushed and captured by a party of thieves, convinced their leader to allow them to keep on their quest by promising him a generous share of the rewards being threated like captives on the road, mislead the band's leader into sending his men to the front causing most of the band to get slaughtered by a Diggester (that they had previously found out was goign to be there, in fact they delayed the band 's advancement in order to match with the monster's hunting hours), managed to kill the monster recovering their dwarf friends Axe (which the fighter decided to borrow for the time being), and finally decided to blackmail the thief's leader (which was agonizing) into working for them in exchange for the so needed healing (It was very funny how they got him to beg for his life).</p><p></p><p>I really hope NEXT lends itself to be taught quickly, in order to get moe of the later than the former.</p></blockquote><p></p>
[QUOTE="MoonSong, post: 6011527, member: 6689464"] Oh yes, the very first time I played 4e was a drag, I had already read the PHB twice just to get things right and even then I made several critical mistakes on my character sheet. And what followed was a constant "is it fight time yet?" (I didn't helped that I built a fighter and didn't bothered with exploration skills, silly me) On the flipside the time I introduced some of my friends to play my homebrewed 3.x it took little time to explain it to them, it took 5 minutes creating a custom character for them and another 5 to explain the basics (only one of them had played RPGs before), on the following 50 minutes of the session they met in a bar, took out a mission to find and retrieve a person, befriended a clinically depressed drunkard -that literaly was half the dwarf he used to be- in order to get information about the road, (getting very drunk in the process) and promsed to retrieve his lost family axe, got into a fight with a Paladin, went to prison, escaped from prison after turn shift, forgetting to retrieve thier gear, nearly fought another paladin, got exiled, magically contacted their dward friend to get some replacement gear (scaring the s:):)t out of him in the process), managed to get said gear behind the noses of another paladin(yeah paladins on my campaign are scary), got ambushed and captured by a party of thieves, convinced their leader to allow them to keep on their quest by promising him a generous share of the rewards being threated like captives on the road, mislead the band's leader into sending his men to the front causing most of the band to get slaughtered by a Diggester (that they had previously found out was goign to be there, in fact they delayed the band 's advancement in order to match with the monster's hunting hours), managed to kill the monster recovering their dwarf friends Axe (which the fighter decided to borrow for the time being), and finally decided to blackmail the thief's leader (which was agonizing) into working for them in exchange for the so needed healing (It was very funny how they got him to beg for his life). I really hope NEXT lends itself to be taught quickly, in order to get moe of the later than the former. [/QUOTE]
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