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My First TPK
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<blockquote data-quote="Ed_Laprade" data-source="post: 3659760" data-attributes="member: 40172"><p>Interesting. I haven't seen the usual suspects... The most common reason for a TPK is that by the time the PCs realize that they ought to run, trying to do so is almost certainly doomed to failure. (Usually they're in melee combat and the bad guys are at least as fast as they are.) Also, luck can be a huge factor. Given that running is probably not an option, most groups will have seen at least one or two fights that they should have lost being won by standing toe-to-toe with the bad guys and rolling well while they didn't. So they figure why not try? All they've got to lose is they're characters. Which, as has been said, is usually far less traumatic than surrendering. (Its a <em>game.</em> No matter what anyone says, we all play to 'win'. Getting your character captured means you've just 'lost'. Sure, getting him killed means the same thing, but at least that's the end of it... usually. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> )</p></blockquote><p></p>
[QUOTE="Ed_Laprade, post: 3659760, member: 40172"] Interesting. I haven't seen the usual suspects... The most common reason for a TPK is that by the time the PCs realize that they ought to run, trying to do so is almost certainly doomed to failure. (Usually they're in melee combat and the bad guys are at least as fast as they are.) Also, luck can be a huge factor. Given that running is probably not an option, most groups will have seen at least one or two fights that they should have lost being won by standing toe-to-toe with the bad guys and rolling well while they didn't. So they figure why not try? All they've got to lose is they're characters. Which, as has been said, is usually far less traumatic than surrendering. (Its a [I]game.[/I] No matter what anyone says, we all play to 'win'. Getting your character captured means you've just 'lost'. Sure, getting him killed means the same thing, but at least that's the end of it... usually. ;) ) [/QUOTE]
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