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My first Wizard, opinions please.
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<blockquote data-quote="irdeggman" data-source="post: 2766745" data-attributes="member: 16285"><p>Summon Monster also has a 1 round casting time.</p><p></p><p>Way too long to be effective for a 1st level wizard. He can be hit anytime during from when he starts casting until his next action and be subject to making a concentration check, as well as being outright killed.</p><p></p><p>KarinsDad, you seem to be really focused on how well a wizard can handle himself when in melee. Bottom line is a 1st level wizard in melee is usually an ex-wizard. Just not enough hit points to survive and pretty much can't get his AC up high enough to matter. If in melee he generates an AoO when he tries to cast, if he takes a 5 ft step and then casts (to avoid the AoO) the opponent steps up and then hits him (assuming he didn't have a readied action).</p><p></p><p>First option for a low level wizard is to run away as fast as possible if his allies are falling. He is a support character and not a primary combatant and needs to remember to be such.</p><p></p><p>Now since the wizard gets scribe scroll for free as a 1st level class ability and the cost to scribe a scroll of Mage Armor is (Base price of CL x 25 gp which translates into CL x 12.5 in gp and 1/25 of the base cost in exp (CL x 1)). Well, survive the first encounter and then make a few scrolls of mage armor to have on hand. Like several of us have said.</p><p></p><p>We did say to stay behind the rest of the party for support right?</p></blockquote><p></p>
[QUOTE="irdeggman, post: 2766745, member: 16285"] Summon Monster also has a 1 round casting time. Way too long to be effective for a 1st level wizard. He can be hit anytime during from when he starts casting until his next action and be subject to making a concentration check, as well as being outright killed. KarinsDad, you seem to be really focused on how well a wizard can handle himself when in melee. Bottom line is a 1st level wizard in melee is usually an ex-wizard. Just not enough hit points to survive and pretty much can't get his AC up high enough to matter. If in melee he generates an AoO when he tries to cast, if he takes a 5 ft step and then casts (to avoid the AoO) the opponent steps up and then hits him (assuming he didn't have a readied action). First option for a low level wizard is to run away as fast as possible if his allies are falling. He is a support character and not a primary combatant and needs to remember to be such. Now since the wizard gets scribe scroll for free as a 1st level class ability and the cost to scribe a scroll of Mage Armor is (Base price of CL x 25 gp which translates into CL x 12.5 in gp and 1/25 of the base cost in exp (CL x 1)). Well, survive the first encounter and then make a few scrolls of mage armor to have on hand. Like several of us have said. We did say to stay behind the rest of the party for support right? [/QUOTE]
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My first Wizard, opinions please.
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