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My First World Map...
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<blockquote data-quote="Sunaj2k3" data-source="post: 2580325" data-attributes="member: 12411"><p><strong>World map comments....</strong></p><p></p><p>Your map is nice and colorful, I'm reminded of the maps created for Bastion Press's Oathbound Setting. You also appear to have made efforts to get the geology of your world to be consistent. I hope you post more of your maps. </p><p></p><p>Some things I would note if you'd like to make your maps more "realistic": first, the mountains and mountain chain fragments you have arising out of the ocean are too "big". If they were created by volcanic action, there should be an island with tall mountains in the center (aka Hawaii), but what sticks out of the ocean should at least have a flat perimeter around it. If they're part of a mountain chain that is at the boundary of two tectonic plates, then the mountains should extend maybe a few miles off the coast, but then be swallowed up the the sea (I have no idea how deep your oceans are, but using earth as a guide, moving off the continental shelf puts you about 10-12,000 feet down with depths of up to 36,000 feet possible).</p><p></p><p>Second, you might want to give your main continent more flat land or shrink the size of the mountain ranges somewhat. I'm not quite sure how to phrase this, but your continent looks "bony" or "stringy" with small areas of land girded by massive mountain ranges.</p><p></p><p>Third, the southern area of your main continent looks a little "odd". You've got a sea draining into the ocean through a desert. While that might be possible, I would have the rivers flowing into the sea from a mountain range with a lake or lakes and forests or rainforests near the source or sources (think the Caspian or Aral Sea, well at least there was an Aral Sea before irrigation and water diversion destroyed it).</p><p></p><p>Again, all of the above are not meant as criticisms of your drawing style (which looks fine), but guidelines in developing a more realistic looking map. Take care and keep drawing.</p></blockquote><p></p>
[QUOTE="Sunaj2k3, post: 2580325, member: 12411"] [b]World map comments....[/b] Your map is nice and colorful, I'm reminded of the maps created for Bastion Press's Oathbound Setting. You also appear to have made efforts to get the geology of your world to be consistent. I hope you post more of your maps. Some things I would note if you'd like to make your maps more "realistic": first, the mountains and mountain chain fragments you have arising out of the ocean are too "big". If they were created by volcanic action, there should be an island with tall mountains in the center (aka Hawaii), but what sticks out of the ocean should at least have a flat perimeter around it. If they're part of a mountain chain that is at the boundary of two tectonic plates, then the mountains should extend maybe a few miles off the coast, but then be swallowed up the the sea (I have no idea how deep your oceans are, but using earth as a guide, moving off the continental shelf puts you about 10-12,000 feet down with depths of up to 36,000 feet possible). Second, you might want to give your main continent more flat land or shrink the size of the mountain ranges somewhat. I'm not quite sure how to phrase this, but your continent looks "bony" or "stringy" with small areas of land girded by massive mountain ranges. Third, the southern area of your main continent looks a little "odd". You've got a sea draining into the ocean through a desert. While that might be possible, I would have the rivers flowing into the sea from a mountain range with a lake or lakes and forests or rainforests near the source or sources (think the Caspian or Aral Sea, well at least there was an Aral Sea before irrigation and water diversion destroyed it). Again, all of the above are not meant as criticisms of your drawing style (which looks fine), but guidelines in developing a more realistic looking map. Take care and keep drawing. [/QUOTE]
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