Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
My fix for Careful Attack (vs. Twin Strike)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="wainwrig" data-source="post: 4296035" data-attributes="member: 63211"><p>I haven't seen this specific proposal made as a buff for Careful Attack, but I quite like it for both Flavor and Balance.</p><p></p><p>Careful Attack:</p><p>To Hit: Str/Dex + 3 [in PHB it is Str/Dex +2]</p><p>Damage: [W] + WIS Modifier [in PHB it is just Weapon]</p><p></p><p>From a flavor standpoint I like adding the Wisdom in. It is consistent with it as the 2nd best attribute of a Ranger, it matches the flavor text that Careful Attack is looking for a weak spot and/or waiting for the right moment (Wisdom ties to Perception and Insight).</p><p></p><p>With a +2 Wisdom mod you would want to use CA over TS when the to-hit with TS was 16 or greater. E.g. if you have a base ranged attack of +6, when the target's AC is 22 or higher you'd switch to CA.</p><p></p><p>With a +3 Wisdom mod you would switch when the to-hit is 13 or higher. So Careful Attack is better if the AC is 19 or higher.</p><p></p><p>With a +4 Wisdom it drops to a to-hit of only 10 or better, so you'd almost always be using Careful Attack (and you'd have made Wisdom your top Attribute, so that would be reasonable).</p><p></p><p>One of the nice things about tying the damage to Wisdom is that it enables Careful Attack to keep pace with Twin Strike. Otherwise as players get better magic weapons, the fact that TS gives 2x as many criticals makes the gap between CA and TS grow. This mechanism keeps them in reasonable parity (assuming the player puts some +1 Att levels into Wisdom).</p><p></p><p>A couple quick notes. While strong, I don't think Twin Strike is broken, e.g. compared to Cleave and Reaping Strike, so I didn't want to nerf it. I also looked hard at leaving the +2 to-hit rather than +3, but it simply isn't good enough. The break points for switching to CA from TS are 2-3 points of AC higher than I list above, and looking at some representative monsters it seemed like you'd use TS 90%+ of the time.</p><p></p><p>Thanks to Stalker0 for getting me thinking about this.</p></blockquote><p></p>
[QUOTE="wainwrig, post: 4296035, member: 63211"] I haven't seen this specific proposal made as a buff for Careful Attack, but I quite like it for both Flavor and Balance. Careful Attack: To Hit: Str/Dex + 3 [in PHB it is Str/Dex +2] Damage: [W] + WIS Modifier [in PHB it is just Weapon] From a flavor standpoint I like adding the Wisdom in. It is consistent with it as the 2nd best attribute of a Ranger, it matches the flavor text that Careful Attack is looking for a weak spot and/or waiting for the right moment (Wisdom ties to Perception and Insight). With a +2 Wisdom mod you would want to use CA over TS when the to-hit with TS was 16 or greater. E.g. if you have a base ranged attack of +6, when the target's AC is 22 or higher you'd switch to CA. With a +3 Wisdom mod you would switch when the to-hit is 13 or higher. So Careful Attack is better if the AC is 19 or higher. With a +4 Wisdom it drops to a to-hit of only 10 or better, so you'd almost always be using Careful Attack (and you'd have made Wisdom your top Attribute, so that would be reasonable). One of the nice things about tying the damage to Wisdom is that it enables Careful Attack to keep pace with Twin Strike. Otherwise as players get better magic weapons, the fact that TS gives 2x as many criticals makes the gap between CA and TS grow. This mechanism keeps them in reasonable parity (assuming the player puts some +1 Att levels into Wisdom). A couple quick notes. While strong, I don't think Twin Strike is broken, e.g. compared to Cleave and Reaping Strike, so I didn't want to nerf it. I also looked hard at leaving the +2 to-hit rather than +3, but it simply isn't good enough. The break points for switching to CA from TS are 2-3 points of AC higher than I list above, and looking at some representative monsters it seemed like you'd use TS 90%+ of the time. Thanks to Stalker0 for getting me thinking about this. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
My fix for Careful Attack (vs. Twin Strike)
Top