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*Pathfinder & Starfinder
My Forge of Fury players-stay out!!
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<blockquote data-quote="Asmo" data-source="post: 1169128" data-attributes="member: 1767"><p>Li Shenron wrote:</p><p></p><p>"I don't think your players have been so fool as you say when they fell victim to these monsters."</p><p></p><p>My players are very special. We have been friends for ages and lives in the same small town. Sometimes I DM,some other time a friend does. We have one thing in common:the belief that most things can be settled with violence rather than diplomacy. I was quite surprised how they handled the kobold situation in Sunless Citadel and how they roleplayed their way out of several tricky situations after that, so I was almost sure that finally we had come to a new understanding of the game. This was like the final test:they meet a superior foe that is clearly way to much to handle,everything until the sudden turn of events indicated that they were no match for the roper (even if they never had meet a roper before, they sure knew that it was a superior foe, the party was nearly tpk:ed at the encounter with the bear that was trained by the troglodytes,only 1 player survived that fight). They knew that this was a very dangerous monster, yet they still choose to fight. It was like the players (not the characters) suddenly decided that "we wont take that, be humiliated by a stone monster". I`m just the same:I was involved in a Greyhawk game where we were instructed to negotiate with an old copperdragon who disturbed a big area with livestock. The crucial word here is "negotiate". Filled with illusions of grandeur we charged the dragon, without speaking a single word to the dragon. Not good,only the sorceress survived. I still shiver at the memories,and what a humilation! Yet it continues. Don´t ask me why.I guess it´s hard to pick the right battles and know when to back down.</p><p>I should never had used the roper,but now it´s to late.</p><p></p><p>Asmo</p></blockquote><p></p>
[QUOTE="Asmo, post: 1169128, member: 1767"] Li Shenron wrote: "I don't think your players have been so fool as you say when they fell victim to these monsters." My players are very special. We have been friends for ages and lives in the same small town. Sometimes I DM,some other time a friend does. We have one thing in common:the belief that most things can be settled with violence rather than diplomacy. I was quite surprised how they handled the kobold situation in Sunless Citadel and how they roleplayed their way out of several tricky situations after that, so I was almost sure that finally we had come to a new understanding of the game. This was like the final test:they meet a superior foe that is clearly way to much to handle,everything until the sudden turn of events indicated that they were no match for the roper (even if they never had meet a roper before, they sure knew that it was a superior foe, the party was nearly tpk:ed at the encounter with the bear that was trained by the troglodytes,only 1 player survived that fight). They knew that this was a very dangerous monster, yet they still choose to fight. It was like the players (not the characters) suddenly decided that "we wont take that, be humiliated by a stone monster". I`m just the same:I was involved in a Greyhawk game where we were instructed to negotiate with an old copperdragon who disturbed a big area with livestock. The crucial word here is "negotiate". Filled with illusions of grandeur we charged the dragon, without speaking a single word to the dragon. Not good,only the sorceress survived. I still shiver at the memories,and what a humilation! Yet it continues. Don´t ask me why.I guess it´s hard to pick the right battles and know when to back down. I should never had used the roper,but now it´s to late. Asmo [/QUOTE]
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