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My FR setting...tweak or not to tweak!
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<blockquote data-quote="Derulbaskul" data-source="post: 4477498" data-attributes="member: 1581"><p>This is something I am wrestling with too.</p><p></p><p>I really like the 4E ruleset, and that was largely as a consequence of seeing how easy it was to stat up NPCs. However, the new version of FR leaves me cold in parts but I thing I like least is the map: the map not only sucks (that's a technical term) but its extreme suckitude is compounded by the fact that the profound changes mean that many older maps that don't suck don't match the new map.</p><p></p><p>I've been thinking about setting a new campaign in the northern Moonsea using the excellent map of Thar from the <em>Tribes of Thar</em> article on the WotC website, however, it just doesn't match up to the new map at all (frex, the ruined city of Hulburg is now underwater... which it clearly is not on the older map).</p><p></p><p>At present, I'm leaning toward using the 4E ruleset but going back to the year 1372 DR and ignoring anything hellspawned by the subsequent novels, the soap opera detailed in the <em>Grand History</em> and the events of the 4E campaign guide. That way I get what seems to be an easier ruleset to DM but I can keep using the older lore. But I will be using the Warlock Knights of Vaasa.... <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Derulbaskul, post: 4477498, member: 1581"] This is something I am wrestling with too. I really like the 4E ruleset, and that was largely as a consequence of seeing how easy it was to stat up NPCs. However, the new version of FR leaves me cold in parts but I thing I like least is the map: the map not only sucks (that's a technical term) but its extreme suckitude is compounded by the fact that the profound changes mean that many older maps that don't suck don't match the new map. I've been thinking about setting a new campaign in the northern Moonsea using the excellent map of Thar from the [I]Tribes of Thar[/I] article on the WotC website, however, it just doesn't match up to the new map at all (frex, the ruined city of Hulburg is now underwater... which it clearly is not on the older map). At present, I'm leaning toward using the 4E ruleset but going back to the year 1372 DR and ignoring anything hellspawned by the subsequent novels, the soap opera detailed in the [I]Grand History[/I] and the events of the 4E campaign guide. That way I get what seems to be an easier ruleset to DM but I can keep using the older lore. But I will be using the Warlock Knights of Vaasa.... ;) [/QUOTE]
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