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My friend is building a Dwarf Ranger, any tips?
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<blockquote data-quote="Elder-Basilisk" data-source="post: 4869647" data-attributes="member: 3146"><p>I would actually take chainmail proficiency first. I found that, even with a boatload of hit points, AC 13-15 just isn't enough.</p><p></p><p>Also, I would recommend buying the 18 strength straight up. That still leaves enough stats to end up with:</p><p></p><p>Str 18, Con 15, Wis 15</p><p></p><p>Put the 10, 10, 8, in Dex, Int, and Cha as you see fit.</p><p></p><p>That way you have a good wisdom and enough con to qualify for axe mastery without ever adding another point to it--which frees you to pump Wis to the max and take the pitfighter paragon path and add it to all your damage.</p><p></p><p>Then wield two superior waraxes (d12). Handaxes would let you throw them as well, but since my recommendation has no dexterity, there is no point to using twin strike with them--since it would work off your dex rather than Str. (Heavy thrown does not apply to powers--only basic attacks).</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 4869647, member: 3146"] I would actually take chainmail proficiency first. I found that, even with a boatload of hit points, AC 13-15 just isn't enough. Also, I would recommend buying the 18 strength straight up. That still leaves enough stats to end up with: Str 18, Con 15, Wis 15 Put the 10, 10, 8, in Dex, Int, and Cha as you see fit. That way you have a good wisdom and enough con to qualify for axe mastery without ever adding another point to it--which frees you to pump Wis to the max and take the pitfighter paragon path and add it to all your damage. Then wield two superior waraxes (d12). Handaxes would let you throw them as well, but since my recommendation has no dexterity, there is no point to using twin strike with them--since it would work off your dex rather than Str. (Heavy thrown does not apply to powers--only basic attacks). [/QUOTE]
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My friend is building a Dwarf Ranger, any tips?
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