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My game has become "me vs. them"
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<blockquote data-quote="StalkingBlue" data-source="post: 1597142" data-attributes="member: 645"><p>Hm, it's kinda difficult to comment without specific information on the party makeup and tactics. </p><p></p><p>If the party has a habit of walking a single encounter with boosted foes, have you tried attrition tactics, i.e. sending wave after wave after wave of 'minor' encounters (i.e. roughly at or slightly above their party level) against them? It's not a tactic to use all the time obviously, or else everybody at the table (including you) will get bored to hell and back, but it might make for a change of pace?</p><p></p><p>EDIT: IME 13th level isn't exactly the land of walkover victories for PCs - in fact 10th-14th are infamous for being deadly for PCs. In the DnD game I play in, PCs currently average 12th-14 level. We've had tons of PC deaths and mission failures since about 11th level or so, and are hanging on by our teeth hoping for some of us to finally make 15th and get into safer realms once again. So yup, what you are describing sounds as if something is going wrong in your game, either in the party makeup or equipment or in your combat tactics. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="StalkingBlue, post: 1597142, member: 645"] Hm, it's kinda difficult to comment without specific information on the party makeup and tactics. If the party has a habit of walking a single encounter with boosted foes, have you tried attrition tactics, i.e. sending wave after wave after wave of 'minor' encounters (i.e. roughly at or slightly above their party level) against them? It's not a tactic to use all the time obviously, or else everybody at the table (including you) will get bored to hell and back, but it might make for a change of pace? EDIT: IME 13th level isn't exactly the land of walkover victories for PCs - in fact 10th-14th are infamous for being deadly for PCs. In the DnD game I play in, PCs currently average 12th-14 level. We've had tons of PC deaths and mission failures since about 11th level or so, and are hanging on by our teeth hoping for some of us to finally make 15th and get into safer realms once again. So yup, what you are describing sounds as if something is going wrong in your game, either in the party makeup or equipment or in your combat tactics. :) [/QUOTE]
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