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My Game Is In Trouble :(
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<blockquote data-quote="Tapdance" data-source="post: 7489847" data-attributes="member: 6971203"><p>I agree. Your game's in trouble. </p><p></p><p>My suggestion would be to 1) discuss with the group what they actually want the game to be like. 2) Drop the current adventure and throw an oldschool dungeoncrawl at them. No major plot, no "realism", just one room after another filled with monsters, traps, and loot, and then top off the dungeon with a "boss" monster. </p><p></p><p>The backseat DM has to be told that while it's OK for him to point out what RAW is, the DM is the final arbiter of what goes and does not go in his game, and if he has a problem with that, you probably isn't the right DM for him.</p><p></p><p>Sitcom dude just wants to have fun. A dungeoncrawl should be right for him. No need to engage with the game on a deep level, just casual monster killing.</p><p></p><p>Sitcom enjoyer should be fine with a dungeoncrawl too.</p><p></p><p>Newbie player will probably be fine to, but I'd suggest talking with him about the situation out-of-game, and possibly inviting him to join another game with a different group of more "serious" players, who will provide him with a different experience. But again, it depends on what he wants from the game, and whether or not he's happy with how things are at the moment.</p><p></p><p>The biggest issue I seem to detect here, is that you don't sound like you are very happy with the situation, and that this isn't the kind of game you want to run. So the question is whether you would be happy running a dungeoncrawl game with no real plot, beyond "Kill the monsters, get the loot"?</p><p></p><p>Good luck.</p></blockquote><p></p>
[QUOTE="Tapdance, post: 7489847, member: 6971203"] I agree. Your game's in trouble. My suggestion would be to 1) discuss with the group what they actually want the game to be like. 2) Drop the current adventure and throw an oldschool dungeoncrawl at them. No major plot, no "realism", just one room after another filled with monsters, traps, and loot, and then top off the dungeon with a "boss" monster. The backseat DM has to be told that while it's OK for him to point out what RAW is, the DM is the final arbiter of what goes and does not go in his game, and if he has a problem with that, you probably isn't the right DM for him. Sitcom dude just wants to have fun. A dungeoncrawl should be right for him. No need to engage with the game on a deep level, just casual monster killing. Sitcom enjoyer should be fine with a dungeoncrawl too. Newbie player will probably be fine to, but I'd suggest talking with him about the situation out-of-game, and possibly inviting him to join another game with a different group of more "serious" players, who will provide him with a different experience. But again, it depends on what he wants from the game, and whether or not he's happy with how things are at the moment. The biggest issue I seem to detect here, is that you don't sound like you are very happy with the situation, and that this isn't the kind of game you want to run. So the question is whether you would be happy running a dungeoncrawl game with no real plot, beyond "Kill the monsters, get the loot"? Good luck. [/QUOTE]
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