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My Gut Reaction to Book of Nine Swords
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<blockquote data-quote="Gold Roger" data-source="post: 3058960" data-attributes="member: 33904"><p>My gut reaction was "Uh, genre blending, sounds like fun!"</p><p></p><p>Of course, I'm a genre blending bastard, so really no surprise there.</p><p></p><p>However, after reading the complete book and using it in play, I've come to the following conclusions:</p><p></p><p>1) Outside of the use of disciplines and the funky names, there isn't really much oriental stuff in it. The flavor can easily fit a traditional medival european setting, far easier than say the Monk or even some Oriental Monsters every Setting uses.</p><p></p><p>2) I don't like that two of the disciplines give supernatural abilities. It would have been far easier to just make them all extraordinary. I like to codify my magic in-game and some warriors doing outrageous magic moves (say, flying around) just because they are really good with the sword becaomes hard to explain, even for me.</p><p></p><p>3) I'm not so sure about the different Disciplines. I would have preffered every Class to simply have a maneuver list like other classes have spell lists and have different Disciplines/Schools be like Academies of wizardry: Background, plot element and a combination of spells/maneuvers determined by the DM or player.</p><p></p><p>4) The system for maneuvers itself is great and simple. Personaly I'd like to see a more generic system of maneuvers and stances for the next editions fighter. Really, why should only spellcasters get to do interesting stuff?</p><p></p><p>5) I can see how this book isn't for everyone. But I think there are some elements in there that should be given a chance. I can see the Maneuvers of Iron Heart and White Raven working and fitting in in just about every game.</p><p></p><p>6) Personally I always thought the fighter was lacking in just about every aspect. So I'm okey with him getting gimped. Outside of two levels multiclass for feats he was nothing but a NPC class in our games anyway.</p><p></p><p>7) So far our campaign has gone up to level two and I know it's not very telling, but the two warblades in my campaign so far haven't been unbalancing at all.</p></blockquote><p></p>
[QUOTE="Gold Roger, post: 3058960, member: 33904"] My gut reaction was "Uh, genre blending, sounds like fun!" Of course, I'm a genre blending bastard, so really no surprise there. However, after reading the complete book and using it in play, I've come to the following conclusions: 1) Outside of the use of disciplines and the funky names, there isn't really much oriental stuff in it. The flavor can easily fit a traditional medival european setting, far easier than say the Monk or even some Oriental Monsters every Setting uses. 2) I don't like that two of the disciplines give supernatural abilities. It would have been far easier to just make them all extraordinary. I like to codify my magic in-game and some warriors doing outrageous magic moves (say, flying around) just because they are really good with the sword becaomes hard to explain, even for me. 3) I'm not so sure about the different Disciplines. I would have preffered every Class to simply have a maneuver list like other classes have spell lists and have different Disciplines/Schools be like Academies of wizardry: Background, plot element and a combination of spells/maneuvers determined by the DM or player. 4) The system for maneuvers itself is great and simple. Personaly I'd like to see a more generic system of maneuvers and stances for the next editions fighter. Really, why should only spellcasters get to do interesting stuff? 5) I can see how this book isn't for everyone. But I think there are some elements in there that should be given a chance. I can see the Maneuvers of Iron Heart and White Raven working and fitting in in just about every game. 6) Personally I always thought the fighter was lacking in just about every aspect. So I'm okey with him getting gimped. Outside of two levels multiclass for feats he was nothing but a NPC class in our games anyway. 7) So far our campaign has gone up to level two and I know it's not very telling, but the two warblades in my campaign so far haven't been unbalancing at all. [/QUOTE]
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