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<blockquote data-quote="SteveC" data-source="post: 6265764" data-attributes="member: 9053"><p>Well, I can tell you that I'm living proof of the "I liked it option." Did every character I generate have it? Nope, but I thought it was interesting design and mirrored the already existing "save for half mechanic." In 4E it was also much less useful due to the increased HP that monsters had, and the fact that you couldn't do damage to minions on a miss.</p><p></p><p>So, nope, not a no-brainer to remove it. Doing something that restricts characters options is pretty much a universal "no-no" in my book, so long as the option is mechanically sound. And damage on a miss is entirely mechanically sound, it is just the flavor of how it works that irks people. Once you're saying "how can you not miss? That's totally not realistic..." you're moving into fluff territory, and I will say that's entirely a matter of choice and opinion.</p><p></p><p>I won't argue whether or not damage on a miss is something that anyone in particular should take, but does it belong in the game? Sure, along with many other options ... a lot of which I wouldn't choose personally.</p></blockquote><p></p>
[QUOTE="SteveC, post: 6265764, member: 9053"] Well, I can tell you that I'm living proof of the "I liked it option." Did every character I generate have it? Nope, but I thought it was interesting design and mirrored the already existing "save for half mechanic." In 4E it was also much less useful due to the increased HP that monsters had, and the fact that you couldn't do damage to minions on a miss. So, nope, not a no-brainer to remove it. Doing something that restricts characters options is pretty much a universal "no-no" in my book, so long as the option is mechanically sound. And damage on a miss is entirely mechanically sound, it is just the flavor of how it works that irks people. Once you're saying "how can you not miss? That's totally not realistic..." you're moving into fluff territory, and I will say that's entirely a matter of choice and opinion. I won't argue whether or not damage on a miss is something that anyone in particular should take, but does it belong in the game? Sure, along with many other options ... a lot of which I wouldn't choose personally. [/QUOTE]
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