Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
My hat Cy Onyx knows no limits! Or Go psi Fi!
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="steeldragons" data-source="post: 5837026" data-attributes="member: 92511"><p>This would be very tough...though I do love my puh-sychic powers.</p><p></p><p>I thnk, to do this properly, just off the top of my head and throwin' stuff out there, let's start with this...</p><p></p><p>First and foremost: CHANGE THE NAME! "Psionics=Psychic Bionics"..not very fantasy-ey. They are decidedly and admittedly (if I'm not mistaken) a "sci-fi" element thrown in as an option back when Swords n' Sorcery, Pulp and Sci-Fi were not necessarily all that different...it was all "fantasy."</p><p></p><p>Just call 'em what they are: "Psychic Powers" or something else simple and straight forward...even just the name of the power themselves...You're not "psionic" you're "telepathic" or what have you.</p><p></p><p>On the note of powers, WIPE THE BOARD CLEAN! Forget all of the "psionic" stuff that came before. </p><p></p><p>Telepathy and Telekinesis. Those are essentially the basis upon which any/all other "psychic abilities" stem from or are contained within.</p><p></p><p>Start with those. Make those work.</p><p></p><p>Read people's minds. Speak to them wordlessly. Form telepathic rapports/bonds with your companions. Empathy. Psychometry (picking up/sensing residual psychic energies in a particular location). Astral Projection. "Hold Person" via telepathic induced paralysis. "Telepathic Invisibility and Illusions" (by altering what the subject thinks they see), a "Psychic Scream/Area Attack or Bolts." Suggestion. Domination. Mass suggestion and domination. Protecting yourself and others from "mental" spells and magical effects (fear, charms, confusion, detecting illusions, etc.) </p><p></p><p>Move things with your mind. Light things. More heavy things. "Gross" control (throwing the table in the tavern across the room or busting open a lock/door) verse "Fine" control (untying your rope bindings or adjusting the tumblers to open a lock). "Stop" things (like arrows, then boulders) coming at you (and "fire" them back!). Telekinetic concussive force blasts/"push" effects. "Hold" effects. Levitation and eventual flight for yourself and others. "Force field" shields and/or domes/areas of protection from physical and energy effects.</p><p></p><p>Basically old style "psionic/psychic combat" (the Tower of Iron Will and all of that) is just all "telepathic combat" (color it for/as taking place on the astral or ethereal plane if you like). Need to work out a system for that as well (psychic v. psychic battle of wills type stuff).</p><p></p><p>Sounds like plenty for a Psychic/Psion character to play around with to get started in the new game.</p><p></p><p>Then worry about "psychoportation" <rolls eyes> and "cellular adjustment"/whatever it was that "innate shapeshifting powers", "Soulblades" <eyes roll OUT of the head>, and whatever else has come down the "Psionic pipline" through the years get bundled in some other "expansion/psychic hero supplement" later.</p><p></p><p>--SD</p></blockquote><p></p>
[QUOTE="steeldragons, post: 5837026, member: 92511"] This would be very tough...though I do love my puh-sychic powers. I thnk, to do this properly, just off the top of my head and throwin' stuff out there, let's start with this... First and foremost: CHANGE THE NAME! "Psionics=Psychic Bionics"..not very fantasy-ey. They are decidedly and admittedly (if I'm not mistaken) a "sci-fi" element thrown in as an option back when Swords n' Sorcery, Pulp and Sci-Fi were not necessarily all that different...it was all "fantasy." Just call 'em what they are: "Psychic Powers" or something else simple and straight forward...even just the name of the power themselves...You're not "psionic" you're "telepathic" or what have you. On the note of powers, WIPE THE BOARD CLEAN! Forget all of the "psionic" stuff that came before. Telepathy and Telekinesis. Those are essentially the basis upon which any/all other "psychic abilities" stem from or are contained within. Start with those. Make those work. Read people's minds. Speak to them wordlessly. Form telepathic rapports/bonds with your companions. Empathy. Psychometry (picking up/sensing residual psychic energies in a particular location). Astral Projection. "Hold Person" via telepathic induced paralysis. "Telepathic Invisibility and Illusions" (by altering what the subject thinks they see), a "Psychic Scream/Area Attack or Bolts." Suggestion. Domination. Mass suggestion and domination. Protecting yourself and others from "mental" spells and magical effects (fear, charms, confusion, detecting illusions, etc.) Move things with your mind. Light things. More heavy things. "Gross" control (throwing the table in the tavern across the room or busting open a lock/door) verse "Fine" control (untying your rope bindings or adjusting the tumblers to open a lock). "Stop" things (like arrows, then boulders) coming at you (and "fire" them back!). Telekinetic concussive force blasts/"push" effects. "Hold" effects. Levitation and eventual flight for yourself and others. "Force field" shields and/or domes/areas of protection from physical and energy effects. Basically old style "psionic/psychic combat" (the Tower of Iron Will and all of that) is just all "telepathic combat" (color it for/as taking place on the astral or ethereal plane if you like). Need to work out a system for that as well (psychic v. psychic battle of wills type stuff). Sounds like plenty for a Psychic/Psion character to play around with to get started in the new game. Then worry about "psychoportation" <rolls eyes> and "cellular adjustment"/whatever it was that "innate shapeshifting powers", "Soulblades" <eyes roll OUT of the head>, and whatever else has come down the "Psionic pipline" through the years get bundled in some other "expansion/psychic hero supplement" later. --SD [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
My hat Cy Onyx knows no limits! Or Go psi Fi!
Top