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"My hat of flight noes know limits"
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<blockquote data-quote="theNater" data-source="post: 4249716" data-attributes="member: 62560"><p>This is why I sing the praises of the creators of fourth edition. They replaced D&D magic with a magic system that is fast, easily adjudicated, and balanced.</p><p></p><p>I don't mind a game that changes as you climb the XP ladder. I <em>do</em> mind a game that makes certain characters become increasingly irrelevant as you climb the XP ladder.</p><p></p><p>Flight is an incredibly useful ability from a tactical standpoint. As such, it must be regulated in some way. This can take the form of ensuring all classes get it equally, rendering it routine, or the form of making it rare, so that it can remain impressive when it <em>is</em> used.</p><p></p><p>If flight is restricted to a few characters, who can use it freely, then those who are still grounded will end up feeling useless compared to the fliers zipping around, setting up sniping positions atop sheer cliffs and overcoming otherwise insurmountable obstacles. This is something the designers have been trying to avoid, and that is a laudable goal.</p></blockquote><p></p>
[QUOTE="theNater, post: 4249716, member: 62560"] This is why I sing the praises of the creators of fourth edition. They replaced D&D magic with a magic system that is fast, easily adjudicated, and balanced. I don't mind a game that changes as you climb the XP ladder. I [i]do[/i] mind a game that makes certain characters become increasingly irrelevant as you climb the XP ladder. Flight is an incredibly useful ability from a tactical standpoint. As such, it must be regulated in some way. This can take the form of ensuring all classes get it equally, rendering it routine, or the form of making it rare, so that it can remain impressive when it [i]is[/i] used. If flight is restricted to a few characters, who can use it freely, then those who are still grounded will end up feeling useless compared to the fliers zipping around, setting up sniping positions atop sheer cliffs and overcoming otherwise insurmountable obstacles. This is something the designers have been trying to avoid, and that is a laudable goal. [/QUOTE]
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"My hat of flight noes know limits"
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