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<blockquote data-quote="law" data-source="post: 2262278" data-attributes="member: 15740"><p><strong>Chain Snake, Dire </strong></p><p><strong>Large Construct</strong></p><p><strong>Hit Dice:</strong> 6d10+30 (63 hp)</p><p><strong>Initiative:</strong> +5 (+5 Dex)</p><p><strong>Speed:</strong> 30 ft. (6 squares)</p><p><strong>AC:</strong> 23 (+5 Dex, -1 size, +9 natural), touch 14, flat-footed 18</p><p><strong>Base Attack/Grapple:</strong> +4/+14</p><p><strong>Attack:</strong> Spike +9 ranged (2d6+6)</p><p><strong>Full Attack:</strong> Spike +9 ranged (2d6+6) or Slam +10 melee (1d8+6)</p><p><strong>Space/Reach:</strong> 5 ft./5 ft.</p><p><strong>Special Attacks:</strong> Chain gun, chain strike, spike</p><p><strong>Special Qualities:</strong> Construct traits, Darkvision 60 ft., low-light vision, damage reduction 10/adamantine, fast healing 10, resistance to cold 15, electricity 15, and fire 15</p><p><strong>Saves:</strong> Fort +2, Ref +7, Will -3</p><p><strong>Abilities:</strong> Str 22, Dex 21, Con -, Int -, Wis 1, Cha 1</p><p><strong>Skills:</strong> -</p><p><strong>Feats:</strong> -</p><p><strong>Environment:</strong> Any</p><p><strong>Organization:</strong> Any</p><p><strong>Challenge Rating:</strong> 9</p><p><strong>Treasure:</strong> None</p><p><strong>Alignment:</strong> Always neutral</p><p><strong>Advancement:</strong> 7-18 HD (Large)</p><p><strong>Level Adjustment:</strong> -</p><p></p><p><em>You see what looks to be a huge mithral snake in from of you, where its mouth should be you see what looks to be eight long tubes that spin and whine as it moves forward. </em></p><p></p><p>After seeing how well the chain snake did in combat house cannith went to build a better version in hopes it could save more cryen lives. The first few that where build got done about the time some people in house cannith started working on developing a construct that could change tactics on its own not when told to. Knowing that there project was close to being shut down they tried to finish the project and then make the schema for them as fast as they could. In turn they my have rushed a little two fast and made to schema’s and in turn lost one some how. Both of them contained info on how to build an elderitch machine that could mass-produce the weakest of them. Also it gives the plans on how to build the dire chain snake, ad its even said that they both have planes on how two build a type of chain snake that never got built.</p><p></p><p><strong>Combat </strong></p><p>Blasting their targets with their spikes is their main form of attack, but they will let lose their chain gun when facing more then one opponent.</p><p> <strong>Spike (Ex):</strong> This ranged attack has a range of 60 feet and does 2d6+6 points of piercing damage.</p><p> <strong>Chain Gun (Su):</strong> Every 1d4 rounds a dire chain snake can let lose a wave of spikes. The dire chain snake makes a ranged touch attack to every one in a 60-foot cone. If it hits, they take 2d6 points of piercing damage. Ranged attack bonus +9.</p><p> <strong>Chain Strike (Su):</strong> Every 1d6+1 rounds a dire chain snake can fire a chain of spikes at one target. A dire chain snake can attack one target 1d4+1 times with its spike attack, so long as the target is within 30 feet.</p><p></p><p><strong>Construction </strong></p><p>A dire chain snake’s body is sculpted from 10,000 pounds of pure mithral, smelted with rare tinctures and admixtures costing at least 10,000 gp. Assembling the body requires a DC 20 Craft (armorsmithing) check or a DC 20 Craft (weaponsmithing) check.</p><p>CL 12th; Craft Construct, <em>Bull’s Strength, Cat’s Grace, Repair Critical Damage*, Protection from Energy,</em> caster must be at least 4th level; Price 100,000 gp; Cost 50,000 gp + 4,000 XP.</p><p></p><p>* See the eberron campain setting for this spell</p></blockquote><p></p>
[QUOTE="law, post: 2262278, member: 15740"] [b]Chain Snake, Dire Large Construct Hit Dice:[/b] 6d10+30 (63 hp) [b]Initiative:[/b] +5 (+5 Dex) [b]Speed:[/b] 30 ft. (6 squares) [b]AC:[/b] 23 (+5 Dex, -1 size, +9 natural), touch 14, flat-footed 18 [b]Base Attack/Grapple:[/b] +4/+14 [b]Attack:[/b] Spike +9 ranged (2d6+6) [b]Full Attack:[/b] Spike +9 ranged (2d6+6) or Slam +10 melee (1d8+6) [b]Space/Reach:[/b] 5 ft./5 ft. [b]Special Attacks:[/b] Chain gun, chain strike, spike [b]Special Qualities:[/b] Construct traits, Darkvision 60 ft., low-light vision, damage reduction 10/adamantine, fast healing 10, resistance to cold 15, electricity 15, and fire 15 [b]Saves:[/b] Fort +2, Ref +7, Will -3 [b]Abilities:[/b] Str 22, Dex 21, Con -, Int -, Wis 1, Cha 1 [b]Skills:[/b] - [b]Feats:[/b] - [b]Environment:[/b] Any [b]Organization:[/b] Any [b]Challenge Rating:[/b] 9 [b]Treasure:[/b] None [b]Alignment:[/b] Always neutral [b]Advancement:[/b] 7-18 HD (Large) [b]Level Adjustment:[/b] - [i]You see what looks to be a huge mithral snake in from of you, where its mouth should be you see what looks to be eight long tubes that spin and whine as it moves forward. [/i] After seeing how well the chain snake did in combat house cannith went to build a better version in hopes it could save more cryen lives. The first few that where build got done about the time some people in house cannith started working on developing a construct that could change tactics on its own not when told to. Knowing that there project was close to being shut down they tried to finish the project and then make the schema for them as fast as they could. In turn they my have rushed a little two fast and made to schema’s and in turn lost one some how. Both of them contained info on how to build an elderitch machine that could mass-produce the weakest of them. Also it gives the plans on how to build the dire chain snake, ad its even said that they both have planes on how two build a type of chain snake that never got built. [b]Combat [/b] Blasting their targets with their spikes is their main form of attack, but they will let lose their chain gun when facing more then one opponent. [b]Spike (Ex):[/b] This ranged attack has a range of 60 feet and does 2d6+6 points of piercing damage. [b]Chain Gun (Su):[/b] Every 1d4 rounds a dire chain snake can let lose a wave of spikes. The dire chain snake makes a ranged touch attack to every one in a 60-foot cone. If it hits, they take 2d6 points of piercing damage. Ranged attack bonus +9. [b]Chain Strike (Su):[/b] Every 1d6+1 rounds a dire chain snake can fire a chain of spikes at one target. A dire chain snake can attack one target 1d4+1 times with its spike attack, so long as the target is within 30 feet. [b]Construction [/b] A dire chain snake’s body is sculpted from 10,000 pounds of pure mithral, smelted with rare tinctures and admixtures costing at least 10,000 gp. Assembling the body requires a DC 20 Craft (armorsmithing) check or a DC 20 Craft (weaponsmithing) check. CL 12th; Craft Construct, [i]Bull’s Strength, Cat’s Grace, Repair Critical Damage*, Protection from Energy,[/i] caster must be at least 4th level; Price 100,000 gp; Cost 50,000 gp + 4,000 XP. * See the eberron campain setting for this spell [/QUOTE]
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