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My Homebrew Pantheon - Please Critique
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<blockquote data-quote="Archade" data-source="post: 4046834" data-attributes="member: 7654"><p>In my 2nd edition AD&D game, we had a cleric of Asmodai running around -- everyone assumed he was a paladin, until he really got into the "eye for an eye!" thing and started taking hands off of petty thieves. He's got a very solid backdrop developed in my game, and is one of my favorite deities of the pantheon. C'mon, a god of paladins *and* lawyers? That's neat.</p><p></p><p></p><p></p><p>My pantheon is a bit light on evil deities. In fact, I noticed I have no NE deities at all (which I should fix somehow - anyone?). Basically, I took in my original AD&D campaign the 'cool' devils and made them my evil deities, and I'm trying to replicate that here. Dispater does have the advantage of giving an evil deity the Protection domain (which is normally the province of good), and he's got a lot of flavor (paranoia, lives in an iron tower, etc). I might add Mammon or Beelzebub, but I'd like some non-Malacisti nasty germanic-feeling deity of some sort.</p><p></p><p>I should mention that off of my published player list of deities, I've added a few CE supreme beings - in my campaign, I've taken the idea of demons, and merged it with cthuloid horrors from beyond. So, I'm playing up the obyrith end of demons, and the Abyss and the Far Realm are the same thing ...</p></blockquote><p></p>
[QUOTE="Archade, post: 4046834, member: 7654"] In my 2nd edition AD&D game, we had a cleric of Asmodai running around -- everyone assumed he was a paladin, until he really got into the "eye for an eye!" thing and started taking hands off of petty thieves. He's got a very solid backdrop developed in my game, and is one of my favorite deities of the pantheon. C'mon, a god of paladins *and* lawyers? That's neat. My pantheon is a bit light on evil deities. In fact, I noticed I have no NE deities at all (which I should fix somehow - anyone?). Basically, I took in my original AD&D campaign the 'cool' devils and made them my evil deities, and I'm trying to replicate that here. Dispater does have the advantage of giving an evil deity the Protection domain (which is normally the province of good), and he's got a lot of flavor (paranoia, lives in an iron tower, etc). I might add Mammon or Beelzebub, but I'd like some non-Malacisti nasty germanic-feeling deity of some sort. I should mention that off of my published player list of deities, I've added a few CE supreme beings - in my campaign, I've taken the idea of demons, and merged it with cthuloid horrors from beyond. So, I'm playing up the obyrith end of demons, and the Abyss and the Far Realm are the same thing ... [/QUOTE]
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