My Homebrew SITE Online!!!!

swordsmasher

First Post
Hey,
My My homebrew site is up. Just letting everyone know. So please go critique it, and maybe download some of my PDF's and let me know what ya'll think.

Also, if i did anything wrong (like posting stuff I might not be allowed to put up or whatever) let me know.

here's the url:

http://www.geocities.com/darthsinge

just follow the links.

remember, it's under construction and I am far from a Webmaster.

thanks

kc
 
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swordsmasher said:
Also, if i did anything wrong (like posting stuff I might not be allowed to put up or whatever) let me know.

From the Website said:
Disclaimer: I can't draw, but i am an avid fan of fantasy art, and I surf the web for it often. In my travels, I have found many pics that represent my idea of what the races or classes of my world would look like. I take no credit on the artwork, and I have kept the artists signatures on the piece. If however, you take offense to my using your wonderful masterpiece for my stuff, please let me now and I will remove the pic from the file. Thanks.

Remove them all. It's called copyright theft unless you have asked for and received permission. As far as the game mechnics go, EN World and/or WotC has a page somewhere with the do's and don't's of what fans sites are allowed to post and how to do it. Maybe someone has a direct link.
 

pennywiz said:
Remove them all. It's called copyright theft unless you have asked for and received permission. As far as the game mechnics go, EN World and/or WotC has a page somewhere with the do's and don't's of what fans sites are allowed to post and how to do it. Maybe someone has a direct link.

I thought that if it was posted (art that is) online, it was free for use as long as you had some type of disclaimer saying you weren't the artist and/or permission from the artist. Public Domain rules or some such stuff. Like you said, I'll have to look into that.

I know that homebrew stuff (like my prc's) can be put up with no prob, but what I was thinking is that maybe for my homebrew modded versions of the core races and classes, I might have to put some kind of OGL statement, or something like that.

Again, it's my first big undertaking of anything like this, so i really don't know what I can or cannot do. thanks for the advice.

also, did you like anything you saw, or was it all dog crap?

thanks.

kc
 

The word you want is "site", as in location.

Not "sight", as in vision.

I cannot comment on the site itself, since your Geocities bandwidth has been exceeded at the moment. ;)
 

I got a look at your website.

1) Personally I don't care you use pics your are not the author of. Nonetheless, a line explaining who is the author and his/her work is used without authorization wouldn't hurt.

2) Classes: Why as a DM do you want to munchkinize some of the D&D classes? I mean about this defense bonus beginning at +6 and ending at +12? And why add more feats and special abilities?

3) Races: probably more fluff wouldn't hurt and would help set the setting's ambiance.

4) Website: well, this is a beginning, I suppose that more is on the way? Don't overuse red text on black however, as this is painful to read. Good for titles, but maybe yellow or white for text would be better?
 

swordsmasher said:
I thought that if it was posted (art that is) online, it was free for use as long as you had some type of disclaimer saying you weren't the artist and/or permission from the artist. Public Domain rules or some such stuff.

That is an all too common misconception. Artwork (including photography and such), even once posted for others to view, is the intellectual property of the artist. Unless you have obtained the art from a site that explicitly released the art as "royalty free", or you have obtained special permission from the artist to use the work, you are breaking the law. The fines for using unlicensed images in a publication (both your website and your documents are considered publications here) can be quite stiff.

I suggest you do some investigation into "image piracy". There are some great resources on the net regarding this very important issue. Just as a disclaimer, I am not a lawyer. My statements are based on my understanding of copyright and intellectual property law and therefore may not be 100% accurate.
 

Turanil said:
I got a look at your website.

2) Classes: Why as a DM do you want to munchkinize some of the D&D classes? I mean about this defense bonus beginning at +6 and ending at +12? And why add more feats and special abilities?

3) Races: probably more fluff wouldn't hurt and would help set the setting's ambiance.

As for Munchinizing: You should see the bad guys. ;) I run a very gritty game, where survival rates are low, and magic rare. (I wouldn't say Low magic, maybe somewhere in the middle of moderate to low). Plus, using the VP/WP system (Modified that your WP go below 0 and you die at -10), heroes can go from being godlike to dead in one blow, especially above level 6.

Oh, and I forgot to mention, if a high level wizard can obliterate his opponent with a few choice spells, i feel that the fighter (who is a weapons master) should be able to do the same with a few well placed blows.

Also, I use a Taint system based on the one given in Unearthed Arcana, ties in with Flaws, so most PC's above 1st level WILL have at least 1 flaw, and maybe more. This does go a long way in balancing out any munchin problems that may occur, but believe me, they don't.

The defense bonuses are taken directly from Unearhted Arcana; I also use the Armor as DR variant, and I let Armor bonuses stack with class defense bonuses. So far it has seemed to work okay balance wise (In other words, the PC's get thier butts kicked 50% of the time).

Yeah, Fluff is being worked on, just not up yet. I was just looking for some opinions on what I have so far.

thanks
 

I'd agree with ...uh... (scrolls up) ... Turanil. The red on black is difficult to read. It's easy to get a little carried away with colors; but simpler color schemes, with higher contrast, are usually the best ways to go.
 

wow..that's actually interesting. See, I am VERY colorblind (red green and yellow blue) so red on black is actually easier for me to read, and I assumed it was that way for everyone. it's not to often I get complaints like that from others (its usually me complaining about something to do with color). kind of neat in a way... :)
 

Red on black is bad. It is low-contrast and hard to read. When in doubt, black text on a white background.

Using PDFs makes your website harder to use. Just HTML pages would enable users to view the information and then hit the back button to see more. With a PDF there's downloading, displaying (possibly in a different application) and then switching back to the HTML.

Ask yourself what the purpose of your site is, and build it in order to serve that purpose. Is it to keep your players up-to-date on the campaign? To serve as a rules reference? To advertise your DMing smarts? All these purposees are best served by different designs and content.

Have fun!
 

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