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My homebrew world needs a "hook"
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<blockquote data-quote="kroh" data-source="post: 2391620" data-attributes="member: 16768"><p>The hook... The world as you know it is a lie...behind the dragons and dungeons, there are shadows behind the clouds that you can't explain. Everything is right with the world untill one day all the magic and creatures die. Pristine sky turns to slate grey walls. You venture from this strange place into a nightmare world. The world around you burns and the corpses of the dead are everywhere. You come to find your world has been nothing but an experiment to see how "normals" would handle a low tech enviornment and thrive in conditions where "magic" returned. You later learn that several experiments were conducted all over the globe so that heros could be produced when the end of days came. Can you pull your wits together in the face of such knowledge and venture into a world both familiar and alien? Can you peice together the truth of the end days and find the key to reclaiming a civilization that was never truley yours? What are the strange lights in the sky that seem to track you at the edge of sleep? Are you brave enough to go on?</p><p></p><p>Regards, </p><p>Walt</p></blockquote><p></p>
[QUOTE="kroh, post: 2391620, member: 16768"] The hook... The world as you know it is a lie...behind the dragons and dungeons, there are shadows behind the clouds that you can't explain. Everything is right with the world untill one day all the magic and creatures die. Pristine sky turns to slate grey walls. You venture from this strange place into a nightmare world. The world around you burns and the corpses of the dead are everywhere. You come to find your world has been nothing but an experiment to see how "normals" would handle a low tech enviornment and thrive in conditions where "magic" returned. You later learn that several experiments were conducted all over the globe so that heros could be produced when the end of days came. Can you pull your wits together in the face of such knowledge and venture into a world both familiar and alien? Can you peice together the truth of the end days and find the key to reclaiming a civilization that was never truley yours? What are the strange lights in the sky that seem to track you at the edge of sleep? Are you brave enough to go on? Regards, Walt [/QUOTE]
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My homebrew world needs a "hook"
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