We got some info on rogue powers in the new preview. While its certainly not the exhaustive list, one kind of power I hope we see in 4e is what I call a "skill power"
Bo9S had many kinds of skill powers. There were maneuvers that let you make jump checks to do extra damage, concentration rolls instead of damage rolls, sense motive to gain combat bonuses, etc etc.
To me, skills are the most flexible aspect of a martial character. While feats often have a very concrete nature, skill use is often widely dependent on the player's imagination. However, in 3e many skills did not have a strong combat use. Bo9S powers helped to change that, and I hope the trend continues in 4e.
I want to see rogue powers that let you use diplomacy to weaken an opponent's resolve, use sense motive to get an insight bonus to Ac for a round, thievery to perform a disarm attempt, etc.
So here's hoping!!
Bo9S had many kinds of skill powers. There were maneuvers that let you make jump checks to do extra damage, concentration rolls instead of damage rolls, sense motive to gain combat bonuses, etc etc.
To me, skills are the most flexible aspect of a martial character. While feats often have a very concrete nature, skill use is often widely dependent on the player's imagination. However, in 3e many skills did not have a strong combat use. Bo9S powers helped to change that, and I hope the trend continues in 4e.
I want to see rogue powers that let you use diplomacy to weaken an opponent's resolve, use sense motive to get an insight bonus to Ac for a round, thievery to perform a disarm attempt, etc.
So here's hoping!!