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General Tabletop Discussion
*TTRPGs General
My "How does Fantasy Ground Play On-line" Review
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<blockquote data-quote="Talis" data-source="post: 1918289" data-attributes="member: 27063"><p>Having bought this last weekend and spending the last week writing my own ruleset (I'm listed as Elric on the FG site but that nick was already taken here) I have to add to the review that actually getting in and programming the XML isn't that bad. It takes a little getting used to - BUT - I tried doing the same thing with OpenRPG and found it next to impossible since ORPG's rules for XML must differ from FG.</p><p></p><p>I'm in the process of writing a web based Database for Advanced Dungeons & Dragons 1st Edition (and accompanying Ruleset for FG) and it was really easy to add the code to dump monsters listed in that database into the XML required by my ruleset for FG - you just have to remember to close your tags. XML isn't as forgiving as HTML and if you mod a file for FG and don't close all of your tags, the program will bomb. I wish there was actually an error log that FG kept, but I found that if I loaded the last file I was working on, before the system bombed, into IE it would show me where the problem was.</p><p></p><p>Anyway - bottom line is that I've been working with OpenRPG for several months, found FG and I'm not looking back. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Talis, post: 1918289, member: 27063"] Having bought this last weekend and spending the last week writing my own ruleset (I'm listed as Elric on the FG site but that nick was already taken here) I have to add to the review that actually getting in and programming the XML isn't that bad. It takes a little getting used to - BUT - I tried doing the same thing with OpenRPG and found it next to impossible since ORPG's rules for XML must differ from FG. I'm in the process of writing a web based Database for Advanced Dungeons & Dragons 1st Edition (and accompanying Ruleset for FG) and it was really easy to add the code to dump monsters listed in that database into the XML required by my ruleset for FG - you just have to remember to close your tags. XML isn't as forgiving as HTML and if you mod a file for FG and don't close all of your tags, the program will bomb. I wish there was actually an error log that FG kept, but I found that if I loaded the last file I was working on, before the system bombed, into IE it would show me where the problem was. Anyway - bottom line is that I've been working with OpenRPG for several months, found FG and I'm not looking back. :) [/QUOTE]
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