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<blockquote data-quote="Lanefan" data-source="post: 5954795" data-attributes="member: 29398"><p>The greater question is whether "inspirational" recovery should exist at all. I'm not sure it should.</p><p></p><p>A problem, yes.</p><p></p><p>But, a problem shared with every other edition of D+D except 4e; if and when earlier editions bothered with "unconscious" at all as a damage state between "alive" and "dead" there was never a way to wake up on your own - someone always had to help you.</p><p></p><p>4e went too far the other way; unless your dice do funny things you either wake up or die within a few minutes. There still hasn't been a good mechanic to replicate slow (as in hours or days) recovery from unconsciousness due to damage (as opposed to spell or poison); nor has there been a good mechanic to handle the long slow death - again over hours or days - of someone who is conscious.</p><p></p><p>I've tried designing both, now and then. Never been happy enough with the result to actually use it in a game.</p><p></p><p><span style="color: yellow">*</span> - it can be argued someone did help Aragorn, for all that; if one sees Arwen as a form of - in game terms - divine intervention.</p><p>If a Bard is gonna hurt you she'll do it by twisting sound into something almost physical and clobbering you with it (much of the pain will be in the ears...), not by mocking you to death. That said, she might <em>Suggest</em> that you really can fly if you just step off that cliff...</p><p></p><p>I don't see Bards as the types who pull souls apart, I'll leave that for the Necromancers - they just want the bodies. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Lanefan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 5954795, member: 29398"] The greater question is whether "inspirational" recovery should exist at all. I'm not sure it should. A problem, yes. But, a problem shared with every other edition of D+D except 4e; if and when earlier editions bothered with "unconscious" at all as a damage state between "alive" and "dead" there was never a way to wake up on your own - someone always had to help you. 4e went too far the other way; unless your dice do funny things you either wake up or die within a few minutes. There still hasn't been a good mechanic to replicate slow (as in hours or days) recovery from unconsciousness due to damage (as opposed to spell or poison); nor has there been a good mechanic to handle the long slow death - again over hours or days - of someone who is conscious. I've tried designing both, now and then. Never been happy enough with the result to actually use it in a game. [COLOR="yellow"]*[/COLOR] - it can be argued someone did help Aragorn, for all that; if one sees Arwen as a form of - in game terms - divine intervention. If a Bard is gonna hurt you she'll do it by twisting sound into something almost physical and clobbering you with it (much of the pain will be in the ears...), not by mocking you to death. That said, she might [I]Suggest[/I] that you really can fly if you just step off that cliff... I don't see Bards as the types who pull souls apart, I'll leave that for the Necromancers - they just want the bodies. :) Lanefan [/QUOTE]
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