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<blockquote data-quote="I'm A Banana" data-source="post: 5955671" data-attributes="member: 2067"><p>You really don't sounds like a smiling kitten here, and I am not quite sure what The Big Deal is. </p><p></p><p>The proposal does not take away your inspirational healing or your emotional suffering damage. It merely identifies what they affect more clearly. </p><p></p><p>The proposal does not remove your girly-kiss get-up-and-fight, it just means that HP Healing isn't how that works (though it can recover Fate).</p><p></p><p>The proposal does not remove your shouty-powers, it just means that HP Healing isn't how that works (though it can recover Fate). </p><p></p><p>The proposal identifies the reality that all HP is always at least a very little itty bitty bit, some meat. Since you can die of loosing it, and being sad or insulted is not fatal and being smooched or screamed at is not life-saving. 5e acknowledges this already in a few places (the HP description, the effects of being unconscious), but not in others (a daily rest restoring everything). </p><p></p><p>There are virtues to fate that are worth keeping (like how it affects pacing and the potential for different axis of effect it opens up), so the proposal allows them to be used. </p><p></p><p>There are problems with fate (in that some people reject it entirely), so the proposal allows people to get away with not bothering with it. </p><p></p><p>About the only things I can see in your post that resemble Legit Beefs are (1) that you don't quite grok the narrative, and (2) that this proposal means you can't shout someone back from the dead anymore, since shouts don't heal HP.</p><p></p><p>So: (1) You narrate Fate like you currently narrate the loss of HP that is not injurious: a sprain, a twist, a near-miss, a graze, an off-balancing, a knick, a trip. You narrate HP loss like you narrate any actual physicality: A cut, a slice, a puncture, a crack, a smack, or a break. Your character ignores the effects of those and recovers quickly from those because he is a heroic fantasy badass who has staring contests with basilisks for the chance to abscond with some poor sap's old jewelry. And if that's not the style you like, you lower HP until you're happy with the narration of wounds vs. fate. Or add a wound system if you'd like. Whatever works for you.</p><p></p><p>(2) There are literally countless ways to embody that narrative in the mehcanics. I gave you three in the previous post, and we could keep going 'round and 'round until we landed on one that was acceptable to your personal terms, or we could just accept that HP Healing isn't necessary to achieve that effect and move on confident that there's other ways to embody that narrative in the mehcanics. </p><p></p><p></p><p></p><p>It's not an exclusion. It's a re-naming for clarity. Since HP must be a little bit meat, might as well make up another term for stuff that is not at all meat. </p><p></p><p>Chill out, enjoy your burrito, and get back to me with any high points I've missed, along with all that praise for my remarkable genius you're conspicuously hiding. It's not good to keep stuff bottled up like that, [MENTION=42582]pemerton[/MENTION]. Gives ya gas. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f631.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":eek:" title="Eek! :eek:" data-smilie="9"data-shortname=":eek:" /></p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5955671, member: 2067"] You really don't sounds like a smiling kitten here, and I am not quite sure what The Big Deal is. The proposal does not take away your inspirational healing or your emotional suffering damage. It merely identifies what they affect more clearly. The proposal does not remove your girly-kiss get-up-and-fight, it just means that HP Healing isn't how that works (though it can recover Fate). The proposal does not remove your shouty-powers, it just means that HP Healing isn't how that works (though it can recover Fate). The proposal identifies the reality that all HP is always at least a very little itty bitty bit, some meat. Since you can die of loosing it, and being sad or insulted is not fatal and being smooched or screamed at is not life-saving. 5e acknowledges this already in a few places (the HP description, the effects of being unconscious), but not in others (a daily rest restoring everything). There are virtues to fate that are worth keeping (like how it affects pacing and the potential for different axis of effect it opens up), so the proposal allows them to be used. There are problems with fate (in that some people reject it entirely), so the proposal allows people to get away with not bothering with it. About the only things I can see in your post that resemble Legit Beefs are (1) that you don't quite grok the narrative, and (2) that this proposal means you can't shout someone back from the dead anymore, since shouts don't heal HP. So: (1) You narrate Fate like you currently narrate the loss of HP that is not injurious: a sprain, a twist, a near-miss, a graze, an off-balancing, a knick, a trip. You narrate HP loss like you narrate any actual physicality: A cut, a slice, a puncture, a crack, a smack, or a break. Your character ignores the effects of those and recovers quickly from those because he is a heroic fantasy badass who has staring contests with basilisks for the chance to abscond with some poor sap's old jewelry. And if that's not the style you like, you lower HP until you're happy with the narration of wounds vs. fate. Or add a wound system if you'd like. Whatever works for you. (2) There are literally countless ways to embody that narrative in the mehcanics. I gave you three in the previous post, and we could keep going 'round and 'round until we landed on one that was acceptable to your personal terms, or we could just accept that HP Healing isn't necessary to achieve that effect and move on confident that there's other ways to embody that narrative in the mehcanics. It's not an exclusion. It's a re-naming for clarity. Since HP must be a little bit meat, might as well make up another term for stuff that is not at all meat. Chill out, enjoy your burrito, and get back to me with any high points I've missed, along with all that praise for my remarkable genius you're conspicuously hiding. It's not good to keep stuff bottled up like that, [MENTION=42582]pemerton[/MENTION]. Gives ya gas. :eek: [/QUOTE]
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