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My HP Fix
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<blockquote data-quote="I'm A Banana" data-source="post: 5955966" data-attributes="member: 2067"><p>It's just one way among literally countless ways. I am not really sure I need to keep listing off ways in which this could work. </p><p></p><p></p><p></p><p>It's not that people who love Gygaxian hp are myopic.</p><p></p><p>It's that people who specifically want inspirational narrative to give you back hit points in the mechanics and who are unwilling to accept other methods of embodying that narrative in mechanics who are myopic.</p><p></p><p>Myopia is a fine way to play the game, let me say. Not trying to knock it. I get myopic about certain aspects of the game when I play too.</p><p></p><p>And let me state for the record that I have no horse in the HP Wars race. I arrived at my concept that HP must be at least a little bit meat because of the function of HP in the game, and I've come to understand that some folks don't want any meat mechanics, and that this should certainly be a supported option. </p><p></p><p></p><p></p><p>If you make the small mental leap that these two pools are actually almost the same thing, the uniformity is apparent. Your total pool recovers by a portion at each rest. The portion that the recovery represents is just made more explicit. It might be like taking 5e's "it takes longer to recover from 0 hp" and extending it so that it also takes longer to recover from bloodied and saying that inspiration can't help you when you're bloodied. Which might actually be a simpler way to do it, come to think, and you can tweak the model from there with more modular options. </p><p></p><p></p><p></p><p>If that "narrative flexibility" allows inspiration to heal your mortal wounds and allows a night's rest to completely refresh you, it's doing more harm than good. The point at which it is meat and the point at which it is fate need to be made clear in some way, if we include inspirational healing and the option for a night's rest to heal everything. </p><p></p><p>The division is already a supposition in 5e, it's just not a supposition that's backed with any functional rules fobs. It's a good idea, it just needs some reinforcement.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 5955966, member: 2067"] It's just one way among literally countless ways. I am not really sure I need to keep listing off ways in which this could work. It's not that people who love Gygaxian hp are myopic. It's that people who specifically want inspirational narrative to give you back hit points in the mechanics and who are unwilling to accept other methods of embodying that narrative in mechanics who are myopic. Myopia is a fine way to play the game, let me say. Not trying to knock it. I get myopic about certain aspects of the game when I play too. And let me state for the record that I have no horse in the HP Wars race. I arrived at my concept that HP must be at least a little bit meat because of the function of HP in the game, and I've come to understand that some folks don't want any meat mechanics, and that this should certainly be a supported option. If you make the small mental leap that these two pools are actually almost the same thing, the uniformity is apparent. Your total pool recovers by a portion at each rest. The portion that the recovery represents is just made more explicit. It might be like taking 5e's "it takes longer to recover from 0 hp" and extending it so that it also takes longer to recover from bloodied and saying that inspiration can't help you when you're bloodied. Which might actually be a simpler way to do it, come to think, and you can tweak the model from there with more modular options. If that "narrative flexibility" allows inspiration to heal your mortal wounds and allows a night's rest to completely refresh you, it's doing more harm than good. The point at which it is meat and the point at which it is fate need to be made clear in some way, if we include inspirational healing and the option for a night's rest to heal everything. The division is already a supposition in 5e, it's just not a supposition that's backed with any functional rules fobs. It's a good idea, it just needs some reinforcement. [/QUOTE]
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