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<blockquote data-quote="Mustrum_Ridcully" data-source="post: 5957620" data-attributes="member: 710"><p>Not sure if I get your meaning and I think I missed your original analogy. It seems "let's eat hp" is what D&D Next playtest is doing. It's not deciding whether we use the spoon, fork or spork, that's still open. But if you really thing that hit points should be eaten only with a spoon, we've got a module for that, or if you think that part of the hit points must be eaten with a spoon and some with a fork, then we've got another one for you.</p><p></p><p>I think for pemerton and me it boils down to this. The "simplistic" but possibly inconsistent or undefined nature of hit points works well as a default, because it can serve as a spring board in any direction. It serves well for starters. And if anyone is bothered by the details or feels to constrained in some manner, there is a module for that.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 5957620, member: 710"] Not sure if I get your meaning and I think I missed your original analogy. It seems "let's eat hp" is what D&D Next playtest is doing. It's not deciding whether we use the spoon, fork or spork, that's still open. But if you really thing that hit points should be eaten only with a spoon, we've got a module for that, or if you think that part of the hit points must be eaten with a spoon and some with a fork, then we've got another one for you. I think for pemerton and me it boils down to this. The "simplistic" but possibly inconsistent or undefined nature of hit points works well as a default, because it can serve as a spring board in any direction. It serves well for starters. And if anyone is bothered by the details or feels to constrained in some manner, there is a module for that. [/QUOTE]
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