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<blockquote data-quote="scourger" data-source="post: 4202190" data-attributes="member: 12328"><p>Your D&D game sounds similar to my own. I love a core game--a lesson learned from 2e. Back in the day, the PHB, DMG, MM & Dungeon were all I needed for the game. 3.0 is really the one I like best. DDM provided a great new dimension for me, but I've opted out of most other new products. Which, ironically, is not really good for the publisher to stay in businness and continue to produce the game that I have enjoyed playing. I think WOTC's new digital initiative is a real try to capture the recurring monthly income that MMOs get. It's good business. Maybe it's good gaming, too; I wouldn't (and most likely won't) know. </p><p></p><p>As for your perfect game, it sounds a lot like <strong>Savage Worlds</strong>. That publisher's business strategy is completely different. They market one book as a comprehensive set of flexible rules and several plot point campaign books that include a few new rules with a complete campaign setting and adventure series. It really changed the way I think about gaming altogether. Give it a look. </p><p></p><p><a href="http://www.peginc.com/Games/SavageWorlds/main.htm" target="_blank">http://www.peginc.com/Games/SavageWorlds/main.htm</a></p><p></p><p>You can even try it for free with the test drive. </p><p></p><p><a href="http://www.peginc.com/Games/SavageWorlds/Downloads/TestDrive.pdf" target="_blank">http://www.peginc.com/Games/SavageWorlds/Downloads/TestDrive.pdf</a></p></blockquote><p></p>
[QUOTE="scourger, post: 4202190, member: 12328"] Your D&D game sounds similar to my own. I love a core game--a lesson learned from 2e. Back in the day, the PHB, DMG, MM & Dungeon were all I needed for the game. 3.0 is really the one I like best. DDM provided a great new dimension for me, but I've opted out of most other new products. Which, ironically, is not really good for the publisher to stay in businness and continue to produce the game that I have enjoyed playing. I think WOTC's new digital initiative is a real try to capture the recurring monthly income that MMOs get. It's good business. Maybe it's good gaming, too; I wouldn't (and most likely won't) know. As for your perfect game, it sounds a lot like [B]Savage Worlds[/B]. That publisher's business strategy is completely different. They market one book as a comprehensive set of flexible rules and several plot point campaign books that include a few new rules with a complete campaign setting and adventure series. It really changed the way I think about gaming altogether. Give it a look. [url]http://www.peginc.com/Games/SavageWorlds/main.htm[/url] You can even try it for free with the test drive. [url]http://www.peginc.com/Games/SavageWorlds/Downloads/TestDrive.pdf[/url] [/QUOTE]
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