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<blockquote data-quote="KirayaTiDrekan" data-source="post: 6565483" data-attributes="member: 6755061"><p>My progression is very similar, but with a few twists...</p><p></p><p><strong>BECMI</strong></p><p></p><p>I started with the Mentzer "Red Box" and it was a very natural progression from the Choose Your Own Adventure books I'd been reading, since it had a solo adventure. After playing the Red Box Fighter in my step-brother's campaign for a little while, I moved on to DMing and never looked back.</p><p></p><p><strong>2nd Edition</strong></p><p></p><p>So many more options and classes and races, oh my! I geeked out for a good long while over the expanded options in 2E, and DMed a fair number of totally gonzo, over-the-top campaigns. Right around when the Player's Options books came out is when I ran out of steam, though, and started exploring other game systems.</p><p></p><p><strong>3rd Edition</strong></p><p></p><p>I got my first taste of 3E from Dragon Magazine as I was not yet fully plugged in to the internet at that point. It renewed my love of D&D and I stuck with it through its entire lifespan, though, being poor, I managed to avoid the feeling of bloat by simply not picking up every supplement. Savage Species fascinated me in particular and I spent many an hour making my own monster progressions.</p><p></p><p><strong>4th Edition</strong></p><p></p><p>By this time, I had immersed myself in the online fandom to such an extent that I was a volunteer on the WotC forums (Gleemax, at the time), and had an "in" with the community management team. So, I got Keep on the Shadowfell and the core books for free. I tried really hard to like 4E and, for a while, I did. I started to drift away as I did with 2E, after a much shorter span of time, however.</p><p></p><p><strong>Pathfinder</strong></p><p></p><p>I wanted to like Pathfinder, too, and, for a little while, I did. But, some of the things I liked most about 3.5 were gone (ironically, the things most folks expressly didn't like - spending XP on making magic items, level adjustment, and a few other things). I kept at it, mostly for my wife's sake as she had begun to freelance for 3rd party publishers after making it to Top 16 in RPG Superstar 2011.</p><p></p><p><strong>Essentials</strong></p><p></p><p>Around the same time my wife was participating in RPG Superstar 2011, WotC contacted me out of the blue and offered me a job, doing what I had been doing back in the Gleemax days. So, now I was "on the inside" so to speak, albeit in a work-from-home capacity. Essentials was much more to my liking, at least in presentation and style, and got me interested in 4E again. But, part of my job was compiling errata suggestions from the forums. The seemingly endless churn of errata burned me out on 4E again very quickly.</p><p></p><p><strong>D&D Next</strong></p><p></p><p>Rumors and whispers of "a new way to play D&D" started floating around the internet in 2011. A few months after I started working for WotC, my boss gave me the inside scoop, while avoiding any phrasing that would make it sound like a new edition. I said, "That sounds like 5th Edition to me." He didn't correct me. Soon enough, I got the alpha playtest packet and got my group to sign NDAs and off to the races we went. The early playtest was pretty rough, but I liked what was there a great deal. In particular, bounded accuracy solved a problem I hadn't realized I was having with 4E and Pathfinder - numbers bloat. Once the public playtest started, my job shifted to compiling playtest feedback and commentary from the WotC forums and here on EN World - weekly reports about what everyone thought about the latest packets and the various articles (Legends & Lore in particular). I didn't burnout on the game because of this like I did with 4E, but rather burned out on the community...the arguments and trolling and edition warring were not much fun to deal with on a daily basis.</p><p></p><p><strong>5th Edition</strong></p><p></p><p>When the public playtest was over, WotC didn't really have a need for my position anymore so I was laid off. I had no hard feelings on the matter, to be honest, as the job had become stressful at that point anyway. When the 5E products started coming out, I was 12 again - 5E really makes D&D come alive for me again. I have the child-like joy of discovery I had with BECMI, the gonzo array of options of 2E, and nifty things to tinker with of 3E. It makes me happy. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="KirayaTiDrekan, post: 6565483, member: 6755061"] My progression is very similar, but with a few twists... [B]BECMI[/B] I started with the Mentzer "Red Box" and it was a very natural progression from the Choose Your Own Adventure books I'd been reading, since it had a solo adventure. After playing the Red Box Fighter in my step-brother's campaign for a little while, I moved on to DMing and never looked back. [B]2nd Edition[/B] So many more options and classes and races, oh my! I geeked out for a good long while over the expanded options in 2E, and DMed a fair number of totally gonzo, over-the-top campaigns. Right around when the Player's Options books came out is when I ran out of steam, though, and started exploring other game systems. [B]3rd Edition[/B] I got my first taste of 3E from Dragon Magazine as I was not yet fully plugged in to the internet at that point. It renewed my love of D&D and I stuck with it through its entire lifespan, though, being poor, I managed to avoid the feeling of bloat by simply not picking up every supplement. Savage Species fascinated me in particular and I spent many an hour making my own monster progressions. [B]4th Edition[/B] By this time, I had immersed myself in the online fandom to such an extent that I was a volunteer on the WotC forums (Gleemax, at the time), and had an "in" with the community management team. So, I got Keep on the Shadowfell and the core books for free. I tried really hard to like 4E and, for a while, I did. I started to drift away as I did with 2E, after a much shorter span of time, however. [B]Pathfinder[/B] I wanted to like Pathfinder, too, and, for a little while, I did. But, some of the things I liked most about 3.5 were gone (ironically, the things most folks expressly didn't like - spending XP on making magic items, level adjustment, and a few other things). I kept at it, mostly for my wife's sake as she had begun to freelance for 3rd party publishers after making it to Top 16 in RPG Superstar 2011. [B]Essentials[/B] Around the same time my wife was participating in RPG Superstar 2011, WotC contacted me out of the blue and offered me a job, doing what I had been doing back in the Gleemax days. So, now I was "on the inside" so to speak, albeit in a work-from-home capacity. Essentials was much more to my liking, at least in presentation and style, and got me interested in 4E again. But, part of my job was compiling errata suggestions from the forums. The seemingly endless churn of errata burned me out on 4E again very quickly. [B]D&D Next[/B] Rumors and whispers of "a new way to play D&D" started floating around the internet in 2011. A few months after I started working for WotC, my boss gave me the inside scoop, while avoiding any phrasing that would make it sound like a new edition. I said, "That sounds like 5th Edition to me." He didn't correct me. Soon enough, I got the alpha playtest packet and got my group to sign NDAs and off to the races we went. The early playtest was pretty rough, but I liked what was there a great deal. In particular, bounded accuracy solved a problem I hadn't realized I was having with 4E and Pathfinder - numbers bloat. Once the public playtest started, my job shifted to compiling playtest feedback and commentary from the WotC forums and here on EN World - weekly reports about what everyone thought about the latest packets and the various articles (Legends & Lore in particular). I didn't burnout on the game because of this like I did with 4E, but rather burned out on the community...the arguments and trolling and edition warring were not much fun to deal with on a daily basis. [B]5th Edition[/B] When the public playtest was over, WotC didn't really have a need for my position anymore so I was laid off. I had no hard feelings on the matter, to be honest, as the job had become stressful at that point anyway. When the 5E products started coming out, I was 12 again - 5E really makes D&D come alive for me again. I have the child-like joy of discovery I had with BECMI, the gonzo array of options of 2E, and nifty things to tinker with of 3E. It makes me happy. :) [/QUOTE]
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