Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
My Journey to 5th Edition
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Shiroiken" data-source="post: 6567210" data-attributes="member: 6775477"><p>Started with AD&D (1E) in the late 80s by reading the books, but didn't actually start playing until 1990. My brother's DM wouldn't let me play (he felt I was too young at 14), but changed his mind when I started making my own RPG based on what I had read of the books and CRPGs I had played. Instantly fell in love with it, and after a year, I started pestering my DM to teach me to DM. This turned out to be a good thing, because a year and a half later, he left the area, and I took over the campaign.</p><p></p><p>When 2E came available in our area, I and the group resisted it. We had all the 1E books (a gift from the previous DM), and felt that switching to a new edition was dumb. We continued with 1E for about another year, then I decided to pick up the 2E PHB. I found quite a bit of it was good, so I decided to mix and match 1E & 2E (which I found out later was VERY common). Eventually, most of the 1E stuff got phased out. Really hated late 2E though, because the DM option books were BAD and all the rules issues caused several groups I was in to fall apart.</p><p></p><p>Loved 3E when it first came out. Started to notice some problem by the time 3.5 was released, and was already upset about the half-edition change requiring new (more expensive) books, when most of the changes could have fit into a pamphlet (which someone eventually did). I never bought any books for 3.5, but at that point I was a player again, having met the best DM I know, so it didn't matter quite that much. By the end of 3.5, I again hated the system, because there were too many things I found fundamentally flawed with the system. Even Pathfinder's fixes (which were good), didn't change those fundamental flaws.</p><p></p><p>I jumped into 4E with eyes wide shut. I wanted to believe. I held on hope long after I should have known better. While it didn't have the fundamental flaws of 3E, it had it's own (more subtle) fundamental flaws that were ruining my fun. My favorite DM left the hobby over it, and I just couldn't bring myself to DM it. I continued to play mostly because that was the edition of choice for my current group, and I didn't want to stop RPing.</p><p></p><p>The announcement of the 5E playtest was heaven sent for me. Not only would there be a new edition, but I could help steer it towards the type of gaming *I* wanted. I worked heavily during the playtest, running Encounters, one-shots, and most importantly filling out the surveys (which often took 4+ hours). There were some aspects of the Playtest I was sad to see not make the final version, and others I felt needed to DIAF that made it in, but the basic framework of 5E is perfect. It can be tweaked and adapted, molded to become the perfect RPG vehicle for my game.</p><p></p><p>Of course, I always remember my optimism with 3E and 4E, and wonder if I'm once again filling myself up with false hope. Maybe by the end, I'll hate 5E and be ready for 6E, but I hope that's not for a long, long time.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 6567210, member: 6775477"] Started with AD&D (1E) in the late 80s by reading the books, but didn't actually start playing until 1990. My brother's DM wouldn't let me play (he felt I was too young at 14), but changed his mind when I started making my own RPG based on what I had read of the books and CRPGs I had played. Instantly fell in love with it, and after a year, I started pestering my DM to teach me to DM. This turned out to be a good thing, because a year and a half later, he left the area, and I took over the campaign. When 2E came available in our area, I and the group resisted it. We had all the 1E books (a gift from the previous DM), and felt that switching to a new edition was dumb. We continued with 1E for about another year, then I decided to pick up the 2E PHB. I found quite a bit of it was good, so I decided to mix and match 1E & 2E (which I found out later was VERY common). Eventually, most of the 1E stuff got phased out. Really hated late 2E though, because the DM option books were BAD and all the rules issues caused several groups I was in to fall apart. Loved 3E when it first came out. Started to notice some problem by the time 3.5 was released, and was already upset about the half-edition change requiring new (more expensive) books, when most of the changes could have fit into a pamphlet (which someone eventually did). I never bought any books for 3.5, but at that point I was a player again, having met the best DM I know, so it didn't matter quite that much. By the end of 3.5, I again hated the system, because there were too many things I found fundamentally flawed with the system. Even Pathfinder's fixes (which were good), didn't change those fundamental flaws. I jumped into 4E with eyes wide shut. I wanted to believe. I held on hope long after I should have known better. While it didn't have the fundamental flaws of 3E, it had it's own (more subtle) fundamental flaws that were ruining my fun. My favorite DM left the hobby over it, and I just couldn't bring myself to DM it. I continued to play mostly because that was the edition of choice for my current group, and I didn't want to stop RPing. The announcement of the 5E playtest was heaven sent for me. Not only would there be a new edition, but I could help steer it towards the type of gaming *I* wanted. I worked heavily during the playtest, running Encounters, one-shots, and most importantly filling out the surveys (which often took 4+ hours). There were some aspects of the Playtest I was sad to see not make the final version, and others I felt needed to DIAF that made it in, but the basic framework of 5E is perfect. It can be tweaked and adapted, molded to become the perfect RPG vehicle for my game. Of course, I always remember my optimism with 3E and 4E, and wonder if I'm once again filling myself up with false hope. Maybe by the end, I'll hate 5E and be ready for 6E, but I hope that's not for a long, long time. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
My Journey to 5th Edition
Top