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<blockquote data-quote="damiller" data-source="post: 9364705" data-attributes="member: 10995"><p>Hmm..Mine strays from D&D a teeny tiny bit...</p><p>and like any adventure </p><p>Starts before breakfast</p><p>or second breakfast</p><p></p><p>Red Box Erol Otus cover. Loved the art. All I remember from that was a long hallway that my hafling adventurer, cleverly named, Lerrad Rellim, died after inspecting a skeletal remains.</p><p></p><p>With that adventure my twin and I tried our hand with the Elmore cover Basic DnD. </p><p></p><p>But I noticed something amiss.</p><p></p><p>I wanted my MTV,</p><p></p><p>and Superheroes.</p><p></p><p>But what I got first was the Middle Earth Roleplaying adventure set. At a church ski retreat (hey, even jesus liked to shred some snow!!!) I opted for spending quality time with Gauntlet and MERP. </p><p></p><p>Alas, I never got to play MERP (has anyone?) because I couldn't understand how to play it (does anyone?) but I loved me them crit tables!!!</p><p></p><p>THEN I got me some supers</p><p></p><p>And MTV.</p><p></p><p>TSR Marvel Superheroes. Man I loved that game. Again, I think I spent WAY more time reading/creating characters than playing, but that's mostly due to the fact that I lived in a TINY town, in the 1980s. And if you know anything about either those things, then you know the towns folk thought I was satanic, and so by extension D&D and D&D related paraphernalia. Or maybe it was the other way around. I don't know, I never read those Tracks about Chicks. </p><p></p><p>My problem with TSR Marvel was I wanted rules or support for the Opera part of the Super, but I was too new to know that 1) I don't need rules 2) how to structure those things without rules 3) rules for that are ok too. That's changed.</p><p></p><p>Then I went into orbit with FASA Trek. The career system was the first I'd ever seen, and I enjoyed the loss of control when creating a character.</p><p></p><p>You guessed it.</p><p></p><p>I played it once. The mostly recreated Captain Kirk over and over.</p><p></p><p>About the same time I found Star Wars d6.</p><p></p><p>And you guessed it.</p><p></p><p>Wrong though.</p><p></p><p>This one I did play the hell out of because Star Was really popular, then. Now too, though. The last session we played a Wookie PC named Maudibshaihalud (bad spelling, worse book) was left being towed in space after trying to fix damage on the outside of the ship when it was attacked. </p><p></p><p>After that I joined a cult and they said I couldn't play pretend anymore except in their special jamies.</p><p></p><p>In the year 2000, with the coming of the 3rd Edition. I rejoined the RPG community, and left the cult. </p><p></p><p>And you guessed it.</p><p></p><p>I played a lot of STAR WARS 3rd. I never have been much for fantasy, save for LOTR. I used the system as a teacher to prepare my students for tests. We had like 12 kids around a table who could only take an action if they got a science question right. At the very least I had kids paying attention. And you can guess what the towns folk still thought of me. </p><p></p><p>This was also the time that Mutants and Masterminds 1e came to be. I loved it. I loved that it was based on 3rd Edition. I loved 1e. I tried the other editions, but they never had the magic that one did. I ran a highschool club with that game, and the two members ended up killing Satan. It was wild, and still I was feared and loathed by the villagers.</p><p></p><p>Then about 2004-2008 I ran probably a dozen or more systems for my face to face group. We tried a couple of sessions of 4e, and whilst I liked the system, I was not in love with fantasy. I think I mentioned that upthread, I hope you got this far.</p><p></p><p>Then I took a breakish. I tried to run stuff, but without a dedicated group nothing really happened.</p><p></p><p>Around 2011 I discovered I could run games online, and its been a whirlwind from then on. </p><p></p><p>Today I regularly run games of One Ring, Marvel Mutliverse, DCC (Wild West version), Star Trek 2d20, Pendragon and more. </p><p></p><p>What a great time to be alive, so many choices, so many players, so much fun!!!</p><p></p><p>NOW its time for lunch.</p><p></p><p>and MTV</p></blockquote><p></p>
[QUOTE="damiller, post: 9364705, member: 10995"] Hmm..Mine strays from D&D a teeny tiny bit... and like any adventure Starts before breakfast or second breakfast Red Box Erol Otus cover. Loved the art. All I remember from that was a long hallway that my hafling adventurer, cleverly named, Lerrad Rellim, died after inspecting a skeletal remains. With that adventure my twin and I tried our hand with the Elmore cover Basic DnD. But I noticed something amiss. I wanted my MTV, and Superheroes. But what I got first was the Middle Earth Roleplaying adventure set. At a church ski retreat (hey, even jesus liked to shred some snow!!!) I opted for spending quality time with Gauntlet and MERP. Alas, I never got to play MERP (has anyone?) because I couldn't understand how to play it (does anyone?) but I loved me them crit tables!!! THEN I got me some supers And MTV. TSR Marvel Superheroes. Man I loved that game. Again, I think I spent WAY more time reading/creating characters than playing, but that's mostly due to the fact that I lived in a TINY town, in the 1980s. And if you know anything about either those things, then you know the towns folk thought I was satanic, and so by extension D&D and D&D related paraphernalia. Or maybe it was the other way around. I don't know, I never read those Tracks about Chicks. My problem with TSR Marvel was I wanted rules or support for the Opera part of the Super, but I was too new to know that 1) I don't need rules 2) how to structure those things without rules 3) rules for that are ok too. That's changed. Then I went into orbit with FASA Trek. The career system was the first I'd ever seen, and I enjoyed the loss of control when creating a character. You guessed it. I played it once. The mostly recreated Captain Kirk over and over. About the same time I found Star Wars d6. And you guessed it. Wrong though. This one I did play the hell out of because Star Was really popular, then. Now too, though. The last session we played a Wookie PC named Maudibshaihalud (bad spelling, worse book) was left being towed in space after trying to fix damage on the outside of the ship when it was attacked. After that I joined a cult and they said I couldn't play pretend anymore except in their special jamies. In the year 2000, with the coming of the 3rd Edition. I rejoined the RPG community, and left the cult. And you guessed it. I played a lot of STAR WARS 3rd. I never have been much for fantasy, save for LOTR. I used the system as a teacher to prepare my students for tests. We had like 12 kids around a table who could only take an action if they got a science question right. At the very least I had kids paying attention. And you can guess what the towns folk still thought of me. This was also the time that Mutants and Masterminds 1e came to be. I loved it. I loved that it was based on 3rd Edition. I loved 1e. I tried the other editions, but they never had the magic that one did. I ran a highschool club with that game, and the two members ended up killing Satan. It was wild, and still I was feared and loathed by the villagers. Then about 2004-2008 I ran probably a dozen or more systems for my face to face group. We tried a couple of sessions of 4e, and whilst I liked the system, I was not in love with fantasy. I think I mentioned that upthread, I hope you got this far. Then I took a breakish. I tried to run stuff, but without a dedicated group nothing really happened. Around 2011 I discovered I could run games online, and its been a whirlwind from then on. Today I regularly run games of One Ring, Marvel Mutliverse, DCC (Wild West version), Star Trek 2d20, Pendragon and more. What a great time to be alive, so many choices, so many players, so much fun!!! NOW its time for lunch. and MTV [/QUOTE]
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