Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
my Keep on the borderlands adv.: questions and sugestions
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="rossik" data-source="post: 4079913" data-attributes="member: 43441"><p>today i finally got my players in teh caves of chaos.</p><p></p><p>we are playing the "the classic d&d" (the one with zanzer dungeon).</p><p>players are: 2x fighter level 2, dwarf lv2, elf lv 1 (in the end of the adventure, he got to level 2), thief lv2, m-u lvl 2 and cleric lvl2. (and the evil cleric from the keep!)</p><p></p><p>we start ate the kobolds cave, and the party splited -one fighter and the elf to the "little woods" in front of the cave entrance- and the rest go to the cave.</p><p></p><p>thief and dwarf fall in the trap, and the kobolds attacked from the forest.</p><p>the party fought with all forces, the elf was unconcious and after winning the battle, they recued the dwarf and the thief.</p><p></p><p></p><p>ok, but i made a little mistake: the kobolds are suppose to do d4 of damage, and i did d6.</p><p></p><p>they retreat to the keep, heal the wounds, and in two days, they went again, but this time, to the goblins cave.</p><p></p><p>they fought with the goblins near the ogre secret room, and after the ogresmashed one fighter against the wall, the things went bad. i used the d4 damage, but they got beaten anyway.</p><p></p><p>the evil cleric from the keep decide to turn sides, and cast darknes in the m-u and still got time to cast in the cleric (the players got focused in fighting the goblins and the ogre).</p><p></p><p>results: one goblin runaway, with the evil cleric, to the commom room/goblin chief room (i didnt decide it yet). i choose not to call for goblin reforces, so the heroes pick up their unconcious fellows (mage, dwarf and fighter smashed by ogre) and run away to the town.</p><p></p><p></p><p></p><p>and thats for 2:30 hours of game.</p><p></p><p>we had a great time, lots of laughs, but here are the things:</p><p></p><p>they lack some strategy, and they got beaten very bad. should i give some tips, or let them figure themselves?</p><p></p><p>should i "level down" a little? (for the number of monsters, i mean)</p><p></p><p>the elf got to learn magic the same way as the m-u? or its like "natural", and as he lvl up, he already knows some magic?</p><p></p><p>they are new to the game, used to play "diablo"-like rpg, but they are very happy playing "the simple stuff" -their words <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> , and 3 of them have played just 2 or 3 time in life.</p></blockquote><p></p>
[QUOTE="rossik, post: 4079913, member: 43441"] today i finally got my players in teh caves of chaos. we are playing the "the classic d&d" (the one with zanzer dungeon). players are: 2x fighter level 2, dwarf lv2, elf lv 1 (in the end of the adventure, he got to level 2), thief lv2, m-u lvl 2 and cleric lvl2. (and the evil cleric from the keep!) we start ate the kobolds cave, and the party splited -one fighter and the elf to the "little woods" in front of the cave entrance- and the rest go to the cave. thief and dwarf fall in the trap, and the kobolds attacked from the forest. the party fought with all forces, the elf was unconcious and after winning the battle, they recued the dwarf and the thief. ok, but i made a little mistake: the kobolds are suppose to do d4 of damage, and i did d6. they retreat to the keep, heal the wounds, and in two days, they went again, but this time, to the goblins cave. they fought with the goblins near the ogre secret room, and after the ogresmashed one fighter against the wall, the things went bad. i used the d4 damage, but they got beaten anyway. the evil cleric from the keep decide to turn sides, and cast darknes in the m-u and still got time to cast in the cleric (the players got focused in fighting the goblins and the ogre). results: one goblin runaway, with the evil cleric, to the commom room/goblin chief room (i didnt decide it yet). i choose not to call for goblin reforces, so the heroes pick up their unconcious fellows (mage, dwarf and fighter smashed by ogre) and run away to the town. and thats for 2:30 hours of game. we had a great time, lots of laughs, but here are the things: they lack some strategy, and they got beaten very bad. should i give some tips, or let them figure themselves? should i "level down" a little? (for the number of monsters, i mean) the elf got to learn magic the same way as the m-u? or its like "natural", and as he lvl up, he already knows some magic? they are new to the game, used to play "diablo"-like rpg, but they are very happy playing "the simple stuff" -their words ;) , and 3 of them have played just 2 or 3 time in life. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
my Keep on the borderlands adv.: questions and sugestions
Top