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My Level 1 Warlord Character Sheet- Comments, please?
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<blockquote data-quote="Escorien" data-source="post: 4286165" data-attributes="member: 68847"><p>I've made my first character for my 4th Edition campaign , and I want to get some opinions on it before we actually begin playing. Here's what I have- I want your thoughts.</p><p></p><p>Note my rather high ability scores- For my campaign, I decided use a modified point buy-esque system (Yes, I am also the DM.). All scores starting at 8, and I have 34 points to allocate at whim, then apply racial mods. 1 point is one extra point in a score.</p><p></p><p></p><p>Riala Diagmar</p><p>Race: Tiefling</p><p>Class: Warlord</p><p>Size:Medium</p><p>Languages:Common, haven't decided other</p><p>Deity: No idea yet</p><p>Vision:Normal</p><p>Gender: Female</p><p>Level: 1</p><p></p><p>Ability Scores [Mod]</p><p>Str:18 [+4]</p><p>Dex:13 [+1]</p><p>Con:12 [+1]</p><p>Int:17 (15+2 racial) [+3]</p><p>Wis:10 [+0]</p><p>Cha:16 (14+2 racial) [+3]</p><p></p><p>Combat Statistics:</p><p>HP:24 (12+Con score)</p><p>Healing Surge Value:6 (1/4 of 24)</p><p>Healing Surges:8 (7+Con mod)</p><p>Initiative:+3 (+1 Dex, +2 Combat Leader feature)</p><p>AC:18 (10+6 (chainmail)+2(Heavy Shield)</p><p>Fort:15 (10+4 Str mod +1 class)</p><p>Ref:15 (10+3 Int mod +2 heavy shield)</p><p>Will:14 (10+3 Cha mod +1 class)</p><p>Passive Insight:10 (no mods)</p><p>Passive Perception:10 (no mods)</p><p>Speed: 5 (6-1 from armor</p><p>Check Penalty: -3 (-1 armor, -2 shield)</p><p></p><p>Powers</p><p></p><p><strong>At-Will</strong></p><p>Basic Attack: +7 vs AC with longsword (+4 Str mod +3 proficiency), 1d8+4.</p><p>Commander's Strike</p><p>Wolf Pack Tactics</p><p></p><p><strong>Encounter</strong></p><p>Warlord's Favor</p><p>Inspiring Word*</p><p>Infernal Wrath+</p><p><strong>Daily</strong></p><p>Lead the Attack</p><p></p><p>*Warlord class feature.</p><p>+Tiefling racial power.</p><p></p><p>Feat:Shield Proficiency (Heavy)</p><p></p><p>Clas Features:</p><p>Combat Leader:+ 2 to party initiative if witihin 10 squares</p><p>Commanding Prescence Choice: Tactical Presence (When an ally spends action point to make another attack, the gain a bonus on the attack roll equal to 1/2 my Int mod)</p><p></p><p>Skills (italics indicated trained skills)</p><p></p><p>Acrobatics: -2 (+1 Dex -3 check)</p><p>Arcana: +3 (+3 Int mod)</p><p><em>Athletics</em>:+6 (+4 Str mod +5 trained -3 check)</p><p>Bluff: +5 (+3 Cha mod +2 racial)</p><p>Diplomacy: +3 (+3 Cha mod)</p><p>Dungeoneering: +0 (No mods)</p><p><em>Endurance</em>: +3 (+1 Con mod +5 trained -3 check)</p><p>Heal: +0 (No mods)</p><p><em>History</em>:+8 (+3 Int mod +5 trained)</p><p>Insight: +0 (No mods)</p><p><em>Intimidate</em>:+8 (+3 Cha mod +5 trained)</p><p>Nature: +0 (No mods)</p><p>Perception: +0 (No mods)</p><p>Religion:+3 (+3 Int mod)</p><p>Stealth:+0 (+1 Dex mod + 2 racial -3 check)</p><p>Streetwise:+3 (+3 Cha mod)</p><p>Thievery: -2 (+1 Dex -3 check)</p><p></p><p></p><p>Combat equipment:</p><p>Longsword (1d8, +3 proficiency bonus)</p><p>Chainmail (+6 AC bonus -1 speed, -1 check penalty)</p><p>Heavy shield (+2 AC/Ref bonus, -2 check penalty)</p><p></p><p>I plan on taking Armor Specialization (Chainmail), Shield Specialization (Heavy), and Heavy Blade Mastery further along the road.</p><p></p><p>I need thoughts to improve this thing before I play, mainly in the areas of my ability scores and trained skills- what do you htink of my choices? If they are suboptimal, what should I replace them with? Let me know. I don't have any idea for a paragon path, but I am choosing Demigod for epic destiny. Any recommendations? Put them here.</p><p></p><p>Thanks for you time- I appreciate every moment of it.</p></blockquote><p></p>
[QUOTE="Escorien, post: 4286165, member: 68847"] I've made my first character for my 4th Edition campaign , and I want to get some opinions on it before we actually begin playing. Here's what I have- I want your thoughts. Note my rather high ability scores- For my campaign, I decided use a modified point buy-esque system (Yes, I am also the DM.). All scores starting at 8, and I have 34 points to allocate at whim, then apply racial mods. 1 point is one extra point in a score. Riala Diagmar Race: Tiefling Class: Warlord Size:Medium Languages:Common, haven't decided other Deity: No idea yet Vision:Normal Gender: Female Level: 1 Ability Scores [Mod] Str:18 [+4] Dex:13 [+1] Con:12 [+1] Int:17 (15+2 racial) [+3] Wis:10 [+0] Cha:16 (14+2 racial) [+3] Combat Statistics: HP:24 (12+Con score) Healing Surge Value:6 (1/4 of 24) Healing Surges:8 (7+Con mod) Initiative:+3 (+1 Dex, +2 Combat Leader feature) AC:18 (10+6 (chainmail)+2(Heavy Shield) Fort:15 (10+4 Str mod +1 class) Ref:15 (10+3 Int mod +2 heavy shield) Will:14 (10+3 Cha mod +1 class) Passive Insight:10 (no mods) Passive Perception:10 (no mods) Speed: 5 (6-1 from armor Check Penalty: -3 (-1 armor, -2 shield) Powers [B]At-Will[/B] Basic Attack: +7 vs AC with longsword (+4 Str mod +3 proficiency), 1d8+4. Commander's Strike Wolf Pack Tactics [B]Encounter[/B] Warlord's Favor Inspiring Word* Infernal Wrath+ [B]Daily[/B] Lead the Attack *Warlord class feature. +Tiefling racial power. Feat:Shield Proficiency (Heavy) Clas Features: Combat Leader:+ 2 to party initiative if witihin 10 squares Commanding Prescence Choice: Tactical Presence (When an ally spends action point to make another attack, the gain a bonus on the attack roll equal to 1/2 my Int mod) Skills (italics indicated trained skills) Acrobatics: -2 (+1 Dex -3 check) Arcana: +3 (+3 Int mod) [I]Athletics[/I]:+6 (+4 Str mod +5 trained -3 check) Bluff: +5 (+3 Cha mod +2 racial) Diplomacy: +3 (+3 Cha mod) Dungeoneering: +0 (No mods) [I]Endurance[/I]: +3 (+1 Con mod +5 trained -3 check) Heal: +0 (No mods) [I]History[/I]:+8 (+3 Int mod +5 trained) Insight: +0 (No mods) [I]Intimidate[/I]:+8 (+3 Cha mod +5 trained) Nature: +0 (No mods) Perception: +0 (No mods) Religion:+3 (+3 Int mod) Stealth:+0 (+1 Dex mod + 2 racial -3 check) Streetwise:+3 (+3 Cha mod) Thievery: -2 (+1 Dex -3 check) Combat equipment: Longsword (1d8, +3 proficiency bonus) Chainmail (+6 AC bonus -1 speed, -1 check penalty) Heavy shield (+2 AC/Ref bonus, -2 check penalty) I plan on taking Armor Specialization (Chainmail), Shield Specialization (Heavy), and Heavy Blade Mastery further along the road. I need thoughts to improve this thing before I play, mainly in the areas of my ability scores and trained skills- what do you htink of my choices? If they are suboptimal, what should I replace them with? Let me know. I don't have any idea for a paragon path, but I am choosing Demigod for epic destiny. Any recommendations? Put them here. Thanks for you time- I appreciate every moment of it. [/QUOTE]
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My Level 1 Warlord Character Sheet- Comments, please?
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