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My Low Magic Game and Coming Back from the Dead
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<blockquote data-quote="Telperion" data-source="post: 1368854" data-attributes="member: 15711"><p>Plane hopping. </p><p></p><p>Your friend dies.</p><p></p><p>His soul flies of to the other worlds.</p><p></p><p>You want him back.</p><p></p><p>You go see a shaman (or anything else that is considered a <em>know-it-all</em> on otherworldly matters).</p><p></p><p>The Shaman tells you a great story, and you are once again motivated by the chance of finding your friend. (In the mean while the player who lost that character could take a NPC to play for a while)</p><p></p><p>You search for dimensional weak points and storm into the other worlds. </p><p></p><p>You find your friend's soul and bring him back, kicking and screaming if necessary. </p><p></p><p>Soul meets old body (preferrably kept fairly untouched by divine spells).</p><p></p><p>Resurrection! </p><p></p><p>This way you can keep doing it over and over again, but getting it done is by no means safe, easy or certain. Also, using the Manual of the Planes is somewhat questionable in a low magic world, but...what else are you going to do? </p><p></p><p>I suppose there could be a single cleric in the world with enough power to actually cast Raise Dead once a year. And he would require a quest in exchange for the resurrection. </p><p></p><p>...Well, there are options...</p></blockquote><p></p>
[QUOTE="Telperion, post: 1368854, member: 15711"] Plane hopping. Your friend dies. His soul flies of to the other worlds. You want him back. You go see a shaman (or anything else that is considered a [I]know-it-all[/I] on otherworldly matters). The Shaman tells you a great story, and you are once again motivated by the chance of finding your friend. (In the mean while the player who lost that character could take a NPC to play for a while) You search for dimensional weak points and storm into the other worlds. You find your friend's soul and bring him back, kicking and screaming if necessary. Soul meets old body (preferrably kept fairly untouched by divine spells). Resurrection! This way you can keep doing it over and over again, but getting it done is by no means safe, easy or certain. Also, using the Manual of the Planes is somewhat questionable in a low magic world, but...what else are you going to do? I suppose there could be a single cleric in the world with enough power to actually cast Raise Dead once a year. And he would require a quest in exchange for the resurrection. ...Well, there are options... [/QUOTE]
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