Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*TTRPGs General
My Low Magic Game and Coming Back from the Dead
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="A'koss" data-source="post: 1369301" data-attributes="member: 840"><p>In our low magic campaign there are only two resurrection-style spells, both very high level. As a matter of fact, one of them is epic level. </p><p> </p><p>There are essentially two "death states" in our game. <em>Mostly Dead</em>... and <strong>Dead-Dead</strong>. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> So long as the subject to be resurrected is in fairly decent condition, the first spell will be able to revive him. Death in our game occurs at [- Con Score] HP and so long as the subject hasn't reached [- (2x) Con Score] HPs, he can be revived. If the target has been beheaded, disemboweled, eaten, rotted, incinerated - that is all she wrote.</p><p> </p><p>Now if that happens it is still possible to temporarily revive a character with the epic level version of the spell. It's an idea I stole from Babylon 5 and used well in previous campaigns though I've changed it somewhat for our current Norse-flavored campaign. Essentially it summons the fallen's <em>Einheriar, </em>provided the fallen was a worthy hero in life. A divine spark allows the "revived" character to exist on Midgard, but only for a time.</p><p> </p><p>In my previous campaign, all Resurrection-style spells only granted characters temporary reprieves. Raise dead would bring a character back for finish one last heroic task (eg. the adventure) or just long enough to set his affairs in order. Resurrection and "True" Resurrection could fan the flames of life for longer - 1 month/level and 1 year/level of caster respectively (to your maximum age). </p><p> </p><p>And if you were slain and resurrected again, the spell used to revive you would function as though it were the next lower spell in the chain. For example, if you were True Resurrected once, then slain again - True Res would only function as Resurrection spell (life for 1 month/level) and Resurrection would function as a Raise Dead spell (life to finish 1 last task). Raise Dead would no longer function, and so on.</p><p> </p><p>Cheers,</p><p> </p><p>A'koss.</p></blockquote><p></p>
[QUOTE="A'koss, post: 1369301, member: 840"] In our low magic campaign there are only two resurrection-style spells, both very high level. As a matter of fact, one of them is epic level. There are essentially two "death states" in our game. [i]Mostly Dead[/i]... and [b]Dead-Dead[/b]. :D So long as the subject to be resurrected is in fairly decent condition, the first spell will be able to revive him. Death in our game occurs at [- Con Score] HP and so long as the subject hasn't reached [- (2x) Con Score] HPs, he can be revived. If the target has been beheaded, disemboweled, eaten, rotted, incinerated - that is all she wrote. Now if that happens it is still possible to temporarily revive a character with the epic level version of the spell. It's an idea I stole from Babylon 5 and used well in previous campaigns though I've changed it somewhat for our current Norse-flavored campaign. Essentially it summons the fallen's [i]Einheriar, [/i]provided the fallen was a worthy hero in life. A divine spark allows the "revived" character to exist on Midgard, but only for a time. In my previous campaign, all Resurrection-style spells only granted characters temporary reprieves. Raise dead would bring a character back for finish one last heroic task (eg. the adventure) or just long enough to set his affairs in order. Resurrection and "True" Resurrection could fan the flames of life for longer - 1 month/level and 1 year/level of caster respectively (to your maximum age). And if you were slain and resurrected again, the spell used to revive you would function as though it were the next lower spell in the chain. For example, if you were True Resurrected once, then slain again - True Res would only function as Resurrection spell (life for 1 month/level) and Resurrection would function as a Raise Dead spell (life to finish 1 last task). Raise Dead would no longer function, and so on. Cheers, A'koss. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
My Low Magic Game and Coming Back from the Dead
Top