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My Magic Item Pricing Rules
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<blockquote data-quote="Firzair" data-source="post: 695625" data-attributes="member: 1334"><p>Hi everybody,</p><p>I just thought I'd post my table of prices for magic items for you to see and have some feedback.</p><p>Standard rules apply for minimum caster level and item creation time.</p><p>Spells that have an effect that's mentioned in the table (e.g. mage armor has an armor bonus) are priced for the effect if made permanent.</p><p></p><p>SL = spell level, CL = caster level</p><p>Were we go:</p><p>[CODE][COLOR=silver]</p><p>Effect Price</p><p>10 charges spell trigger item (e.g. wand) 150 GP times SL times CL</p><p>10 charges useable by all 300 GP times SL times CL</p><p>Armor bonus +X (max. +5, +10 with special abilities) (X squared) times 1000 GP</p><p>Attributebonus +X (max. +6) only even values for X (X squared) times 1000 GP</p><p>Bonus spell slot of spell level X (X squared) times 2000 GP</p><p>Deflection bonus +X (max. +5) (X squared) times 2000 GP</p><p>Expensive spell component Cost per charge or times 100 if made permanent</p><p>Feat (doesn't count as prerequisite) 15000 GP plus 10000 per feat required as prereq</p><p>General luck bonus +X (max. +5) ((X+1) squared) times 10000 GP</p><p>Natural armor bonus +X (max. +10) (X squared) times 2000 GP</p><p>Resistencebonus (all saves) +X (max. +5) (X squared) times 1000 GP</p><p>Save bonus special (e.g. poison) +X (max. +5) (X squared) times 250 GP</p><p>skill bonus +X (no exclusive skills) (X squared) times 50 GP</p><p>Spell N times per day, spell trigger 400*N GP times SL times CL</p><p>Spell N times per day, useable by all 600*N GP times SL times CL</p><p>Spell N times per hour, useable by all 6000*N GP times SL times CL</p><p>Spell N times per minute, useable by all 60000*N GP times SL times CL</p><p>Spell once per round, useable by all 150000 GP times SL times CL</p><p>Spell once, spell trigger or spell completion 25 GP times SL times CL</p><p>Spell once, useable by all, 50 GP times SL times CL</p><p>Spell permanent from duration "10 minutes per level" 3500 GP times SL times CL</p><p>Spell permanent from duration "day" or "days per level" 2000 GP times SL times CL</p><p>Spell permanent from duration "hours per level" 2500 GP times SL times CL</p><p>Spell permanent from duration "minutes per level" 5000 GP times SL times CL</p><p>Spell permanent from duration "rounds per level" 7500 GP times SL times CL</p><p>Spell resistence, min. SR 13, costs per point above SR 12 10000 GP</p><p>Weapon bonus +X (max. +5, +10 with special abilities) (X squared) times 2000 GP</p><p>XP costs for spell 5 times XP cost in GP[/COLOR] </p><p>[/CODE]</p><p>Well that's it. Any feedback appreciated.</p><p></p><p>Greetings</p><p>Firzair</p><p></p><p>PS: Does anybody have a clue about how to do a table here?</p></blockquote><p></p>
[QUOTE="Firzair, post: 695625, member: 1334"] Hi everybody, I just thought I'd post my table of prices for magic items for you to see and have some feedback. Standard rules apply for minimum caster level and item creation time. Spells that have an effect that's mentioned in the table (e.g. mage armor has an armor bonus) are priced for the effect if made permanent. SL = spell level, CL = caster level Were we go: [CODE][COLOR=silver] Effect Price 10 charges spell trigger item (e.g. wand) 150 GP times SL times CL 10 charges useable by all 300 GP times SL times CL Armor bonus +X (max. +5, +10 with special abilities) (X squared) times 1000 GP Attributebonus +X (max. +6) only even values for X (X squared) times 1000 GP Bonus spell slot of spell level X (X squared) times 2000 GP Deflection bonus +X (max. +5) (X squared) times 2000 GP Expensive spell component Cost per charge or times 100 if made permanent Feat (doesn't count as prerequisite) 15000 GP plus 10000 per feat required as prereq General luck bonus +X (max. +5) ((X+1) squared) times 10000 GP Natural armor bonus +X (max. +10) (X squared) times 2000 GP Resistencebonus (all saves) +X (max. +5) (X squared) times 1000 GP Save bonus special (e.g. poison) +X (max. +5) (X squared) times 250 GP skill bonus +X (no exclusive skills) (X squared) times 50 GP Spell N times per day, spell trigger 400*N GP times SL times CL Spell N times per day, useable by all 600*N GP times SL times CL Spell N times per hour, useable by all 6000*N GP times SL times CL Spell N times per minute, useable by all 60000*N GP times SL times CL Spell once per round, useable by all 150000 GP times SL times CL Spell once, spell trigger or spell completion 25 GP times SL times CL Spell once, useable by all, 50 GP times SL times CL Spell permanent from duration "10 minutes per level" 3500 GP times SL times CL Spell permanent from duration "day" or "days per level" 2000 GP times SL times CL Spell permanent from duration "hours per level" 2500 GP times SL times CL Spell permanent from duration "minutes per level" 5000 GP times SL times CL Spell permanent from duration "rounds per level" 7500 GP times SL times CL Spell resistence, min. SR 13, costs per point above SR 12 10000 GP Weapon bonus +X (max. +5, +10 with special abilities) (X squared) times 2000 GP XP costs for spell 5 times XP cost in GP[/COLOR] [/CODE] Well that's it. Any feedback appreciated. Greetings Firzair PS: Does anybody have a clue about how to do a table here? [/QUOTE]
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