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My mild frustration - an evil party
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<blockquote data-quote="Big Jake" data-source="post: 1734918" data-attributes="member: 19203"><p>Maybe you could just sit down with them a talk about their characters, and that you're not happy with the campaign. Ask them what they think their characters' motivations are, and what they hope to attain.</p><p></p><p>Maybe you can become interested in their ideas and can conform the campaign to their characters. Or maybe they will be happy to back off when they see that you're not happy with the game.</p><p></p><p>Another option is to throw them into an encounter where they know that they are wrong... and give them the chance to right themselves.</p><p></p><p>Perhaps they can be tracked down by a group of Paladins, Clerics, and a spellcaster or rogue in tow. Sure... the party started off on the run... turned a blind eye to evil... and have stepped it up. But there is no mistaking the act of fighting against a Paladin and Clerics of St. Cuthbert.</p><p></p><p>You can use the opportunity to have the paladin tell the party that they are on the wrong path. That they could be a force against evil. That they can bring those responsible to justice. "But St. Cuthbert will not allow you to continue in your current path. Swear an oath to me now that you will serve the path of the righteous... or you will feel the wrath of St. Cuthbert fall upon you. You have 30 seconds."</p></blockquote><p></p>
[QUOTE="Big Jake, post: 1734918, member: 19203"] Maybe you could just sit down with them a talk about their characters, and that you're not happy with the campaign. Ask them what they think their characters' motivations are, and what they hope to attain. Maybe you can become interested in their ideas and can conform the campaign to their characters. Or maybe they will be happy to back off when they see that you're not happy with the game. Another option is to throw them into an encounter where they know that they are wrong... and give them the chance to right themselves. Perhaps they can be tracked down by a group of Paladins, Clerics, and a spellcaster or rogue in tow. Sure... the party started off on the run... turned a blind eye to evil... and have stepped it up. But there is no mistaking the act of fighting against a Paladin and Clerics of St. Cuthbert. You can use the opportunity to have the paladin tell the party that they are on the wrong path. That they could be a force against evil. That they can bring those responsible to justice. "But St. Cuthbert will not allow you to continue in your current path. Swear an oath to me now that you will serve the path of the righteous... or you will feel the wrath of St. Cuthbert fall upon you. You have 30 seconds." [/QUOTE]
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