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My mild frustration - an evil party
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<blockquote data-quote="Jim Hague" data-source="post: 1735252" data-attributes="member: 17550"><p>*minor hijack*</p><p></p><p>It's about fun for everyone, Tuz. If you're making huge sacrifices as a GM/DM, then it's much more likely the game is going to suffer. The GM/DM is not the hostage of the players - rather, they're a sort of 'meta-player', IMO. As such, it's the players' responsibility to not only work with each other, but towards the DM/GM's enjoyment as well. If the person running the game isn't having fun, then there's a problem, yes...but not necessarily with the GM/DM.</p><p></p><p>Example: In my former D&D game, there was a serious conflict between two players that spilled frequently into IC squabbles. One player was from the 'low power, low magic' school of thought, and the other was, to be frank, a powergaming munchkin. Several attempts by myself and other players were made to resolve the problems, but in the end, they were simply irreconcilable player differences. Following a particularly nasty outburst by the powergamer, that person was asked to leave, because it had gotten to the point where <em>everyone</em> was miserable, including me.</p><p></p><p>Lesson: If it's not fun for everyone, don't do it. But it's also ok to have a bit of selfish fun occasionally.</p><p></p><p>*unhijack*</p><p></p><p>Now, back to the thread at hand.</p></blockquote><p></p>
[QUOTE="Jim Hague, post: 1735252, member: 17550"] *minor hijack* It's about fun for everyone, Tuz. If you're making huge sacrifices as a GM/DM, then it's much more likely the game is going to suffer. The GM/DM is not the hostage of the players - rather, they're a sort of 'meta-player', IMO. As such, it's the players' responsibility to not only work with each other, but towards the DM/GM's enjoyment as well. If the person running the game isn't having fun, then there's a problem, yes...but not necessarily with the GM/DM. Example: In my former D&D game, there was a serious conflict between two players that spilled frequently into IC squabbles. One player was from the 'low power, low magic' school of thought, and the other was, to be frank, a powergaming munchkin. Several attempts by myself and other players were made to resolve the problems, but in the end, they were simply irreconcilable player differences. Following a particularly nasty outburst by the powergamer, that person was asked to leave, because it had gotten to the point where [i]everyone[/i] was miserable, including me. Lesson: If it's not fun for everyone, don't do it. But it's also ok to have a bit of selfish fun occasionally. *unhijack* Now, back to the thread at hand. [/QUOTE]
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