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My mild frustration - an evil party
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<blockquote data-quote="Ashrum the Black" data-source="post: 1735461" data-attributes="member: 1585"><p>RangerWickett, is this a new setting for you? Have you ever run steampunk, no res, yadda yadda before? I ask simply because some folks walk into s certain style of setting with certain preconceived notions about the way those settings work. It may be that folks are looking at the setting and think steampunk huh, cool moraly gray and I can be a little nastier because it's not a "dragon and fairy" setting. </p><p></p><p>But the biggest thing I can suggest would be to talk to your players and see what is making them tick right now. If you're worried about pulling the "Big Stick O' DM" (patent pending) and them feeling like you're whomping them, then talk to them each individually. Ask them what they're thinking right now. Heck you could just be looking at mob mentality and they're all "just going along with the others". </p><p></p><p>I think at this point I think you just want to know how they've arrived at their character motivations. So asking is the best solution. Keeping it individual, and low key is the best way to keep them from thinking you're upset or unsatisfied. Armed with that information you should be able to some up with a way to steer things back to ground you're more comfortable with.</p><p></p><p>-Ashrum</p></blockquote><p></p>
[QUOTE="Ashrum the Black, post: 1735461, member: 1585"] RangerWickett, is this a new setting for you? Have you ever run steampunk, no res, yadda yadda before? I ask simply because some folks walk into s certain style of setting with certain preconceived notions about the way those settings work. It may be that folks are looking at the setting and think steampunk huh, cool moraly gray and I can be a little nastier because it's not a "dragon and fairy" setting. But the biggest thing I can suggest would be to talk to your players and see what is making them tick right now. If you're worried about pulling the "Big Stick O' DM" (patent pending) and them feeling like you're whomping them, then talk to them each individually. Ask them what they're thinking right now. Heck you could just be looking at mob mentality and they're all "just going along with the others". I think at this point I think you just want to know how they've arrived at their character motivations. So asking is the best solution. Keeping it individual, and low key is the best way to keep them from thinking you're upset or unsatisfied. Armed with that information you should be able to some up with a way to steer things back to ground you're more comfortable with. -Ashrum [/QUOTE]
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