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My mild frustration - an evil party
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<blockquote data-quote="Hypersmurf" data-source="post: 1736162" data-attributes="member: 1656"><p>Heh. This basically happened to me in a one-shot I ran recently.</p><p></p><p>Two of the players, in the course of three sessions, looked at the CN on their sheets and said "Yeah... that's not really right," and changed it to CE.</p><p></p><p>It was probably about the time they killed the eleven-year-old street urchin with the giant shovel and arranged the scene to make it look like the ogre zombie gravedigger had gone berserk... "because he might have seen us".</p><p></p><p>But to be fair, he was about the <em>only</em> innocent bystander the PCs killed. Everyone else the PCs offed was pretty much scum. But the PCs didn't kill them <em>beacuse</em> they were scum... the PCs killed them because they were irritating, or because they got in the way, or whatever.</p><p></p><p>Their being scum and gutter-rats <em>did</em> protect the PCs from the consequences of their actions, to an extent, though, because they didn't draw the law down on their necks...</p><p></p><p>The game was hilarious, and lots of fun... but I don't know I'd want to DM those characters in a long-term campaign.</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 1736162, member: 1656"] Heh. This basically happened to me in a one-shot I ran recently. Two of the players, in the course of three sessions, looked at the CN on their sheets and said "Yeah... that's not really right," and changed it to CE. It was probably about the time they killed the eleven-year-old street urchin with the giant shovel and arranged the scene to make it look like the ogre zombie gravedigger had gone berserk... "because he might have seen us". But to be fair, he was about the [i]only[/i] innocent bystander the PCs killed. Everyone else the PCs offed was pretty much scum. But the PCs didn't kill them [i]beacuse[/i] they were scum... the PCs killed them because they were irritating, or because they got in the way, or whatever. Their being scum and gutter-rats [i]did[/i] protect the PCs from the consequences of their actions, to an extent, though, because they didn't draw the law down on their necks... The game was hilarious, and lots of fun... but I don't know I'd want to DM those characters in a long-term campaign. -Hyp. [/QUOTE]
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