my minions

sammy

First Post
I have begun to make my own minions, and was wondering if I was right or not. I know there are no "rules", so I am going by how I see it.

GNOLL PACK HUNTER Level 4 minion
medium natural humanoid XP 44

Initiative +3 Per +2
HP 1, never damaged on a miss

AC 17 Fort 18, Ref 17, Will 16
Speed 6

#Spear (at will, basic attack, std action) +9 vs AC, 4 damage

Pack Tactics When the Gnoll pack hunter and at least 1 ally is adjacent to a target, the pack hunter gains +2 to damage.

AL Evil Languages (?)

Skills ------

STR 14 DEX 12 WIS 9
CON 15 INT 9 CH 9
 

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Well it looks like an okay minion to me. You might want to bump up Wisdom and Dexterity a bit, even though it shouldn't affect anything else really. Generally a monster should have at least 13+1/2 its level in one of each of the ability score pairs. This makes it so that the defenses you set for it make more sense with its ability scores. Also, I'd add 2 to its AC for some leather armor (you don't really need a reason, but 17 seems low). I'm not looking at my DMG, though, so I'm not sure what the average AC should be for a level 4 monster. I like my minions to have higher AC, though, since when the player does hit the monster's dead; I just don't want it to be too low so that they autohit and the monster is lucky to get its attack in. Look, free XP!

~
 

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