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<blockquote data-quote="GreenTengu" data-source="post: 6390582" data-attributes="member: 6777454"><p>Hmm.. I think I would have simply pointed out that the ritual that created the snowstorm required the sacrifice of souls to a god. If they want to reverse it right now on the spot no questions with the tools right here right now, they are going to have to do much the same. The ritual can be reversed in other ways, but not with what they brought out here. But if they head back and inform the church in the city about how the unnatural winter was created, the church probably has the tools to undo it.</p><p></p><p></p><p>I think the main point I was trying to get at though was that none of the plot seemed to directly involve the PCs. No enemies were targeting them or anything they loved or was threatening anything that was important to them. At least from what I observed from your notes. You might want to involve their backgrounds, bonds and motivations a little more directly, because right now they are just sort of random sell swords who are doing all this for money or out of boredom or maybe because it is doing good things and well... that can start wearing thin quickly.</p><p></p><p>I think ideally that there ought to be a villain that they are going to feel personally affronted by so that they will want to destroy it. Or maybe an NPC who can endear themselves to the players by being interesting and dynamic and granting them something that allows them to big, bad, powerful heroes... and then killing that NPC in a horrific manner. Or it ought to be very clear that by engaging in this missions they are concretely getting closer to something they desire or are seeking. And that might require letting them lose and/or letting something terribly be done that is irrevocable or at least well beyond their power to reverse.</p></blockquote><p></p>
[QUOTE="GreenTengu, post: 6390582, member: 6777454"] Hmm.. I think I would have simply pointed out that the ritual that created the snowstorm required the sacrifice of souls to a god. If they want to reverse it right now on the spot no questions with the tools right here right now, they are going to have to do much the same. The ritual can be reversed in other ways, but not with what they brought out here. But if they head back and inform the church in the city about how the unnatural winter was created, the church probably has the tools to undo it. I think the main point I was trying to get at though was that none of the plot seemed to directly involve the PCs. No enemies were targeting them or anything they loved or was threatening anything that was important to them. At least from what I observed from your notes. You might want to involve their backgrounds, bonds and motivations a little more directly, because right now they are just sort of random sell swords who are doing all this for money or out of boredom or maybe because it is doing good things and well... that can start wearing thin quickly. I think ideally that there ought to be a villain that they are going to feel personally affronted by so that they will want to destroy it. Or maybe an NPC who can endear themselves to the players by being interesting and dynamic and granting them something that allows them to big, bad, powerful heroes... and then killing that NPC in a horrific manner. Or it ought to be very clear that by engaging in this missions they are concretely getting closer to something they desire or are seeking. And that might require letting them lose and/or letting something terribly be done that is irrevocable or at least well beyond their power to reverse. [/QUOTE]
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