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My new LOW MAGIC game idea!!!
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<blockquote data-quote="Kaptain_Kantrip" data-source="post: 183984" data-attributes="member: 546"><p>I wish there was. Columbia Games has released three d20 Harn products so far: Trobridge Inn, Evael: Kingdom of the Elves and Nasty, Brutish and Short: The Orcs of Harn. I haven't seen any of these. Note that the Harnic orc (or "Gargun" as they called on Harn) are totally different from standard D&D orcs. They come in a wide variety of species (from small goblin-like ones to the bigger kind), cannot crossbreed with other races and only one in a hundred gargun are female. Competition for mating priveleges is deadly, and gargun "kings" last no more than a few months at best. The queens become bloated and can't move around much. Gargun dwell in underground colonies known as "hives." They are hairy, bestial and savagely violent, hated by all other races and called "foulspawn."</p><p></p><p></p><p>Shadow of Bukrai has created a Harn d20 Conversion Guide as a free pdf at his site, <a href="http://www.dndharnguide.addr.com/" target="_blank">http://www.dndharnguide.addr.com/</a> , and I got some really good information from that. It's 44 pages and full of crunchy bits for alternative character creation methods, classes, skills and feats you could adopt for any d20 fantasy game! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>I just bought HarnWorld (the overall campaign setting, $30, comes with a world book, color map with hex grid like the 1e Greyhawk, and HarnDex glossary of terms, people, places, gods, monsters, etc.). I also bought HarnManor ($35 with binder), which has 4 detailed feudal manors (manors include the manor house, village and all NPCs) as well as rules on how to create and manage feudal fiefs, what life is like, etc. I bought Rethem, a "kingdom module" that gives a close-up look at the Kingdom of Rethem which resembles Zhentil Keep on a larger scale (with their god Agrik making a fine Bane). The kingdom is on the brink of civil war, a hotbed of treachery, intrigue and assassination. Fun stuff ($15). Then I bought 100 Bushels of Rye ($15), which is an adventure module that not only details out an entire viallage and area to use as a base to start your campaign, but includes a perfect example of what adventures are like on Harn. It's a murder mystery filled with terrified peasants, drunken lords lost in their cups, crazy hermits, savage tribesmen seeking vengeance on the town for slaughtering their children, and more! These were all great purchases, though it set me back over $100 after S&H. I recommend them all and plan on buying more Harn products as soon as I can afford it.</p></blockquote><p></p>
[QUOTE="Kaptain_Kantrip, post: 183984, member: 546"] I wish there was. Columbia Games has released three d20 Harn products so far: Trobridge Inn, Evael: Kingdom of the Elves and Nasty, Brutish and Short: The Orcs of Harn. I haven't seen any of these. Note that the Harnic orc (or "Gargun" as they called on Harn) are totally different from standard D&D orcs. They come in a wide variety of species (from small goblin-like ones to the bigger kind), cannot crossbreed with other races and only one in a hundred gargun are female. Competition for mating priveleges is deadly, and gargun "kings" last no more than a few months at best. The queens become bloated and can't move around much. Gargun dwell in underground colonies known as "hives." They are hairy, bestial and savagely violent, hated by all other races and called "foulspawn." Shadow of Bukrai has created a Harn d20 Conversion Guide as a free pdf at his site, [url]http://www.dndharnguide.addr.com/[/url] , and I got some really good information from that. It's 44 pages and full of crunchy bits for alternative character creation methods, classes, skills and feats you could adopt for any d20 fantasy game! :) I just bought HarnWorld (the overall campaign setting, $30, comes with a world book, color map with hex grid like the 1e Greyhawk, and HarnDex glossary of terms, people, places, gods, monsters, etc.). I also bought HarnManor ($35 with binder), which has 4 detailed feudal manors (manors include the manor house, village and all NPCs) as well as rules on how to create and manage feudal fiefs, what life is like, etc. I bought Rethem, a "kingdom module" that gives a close-up look at the Kingdom of Rethem which resembles Zhentil Keep on a larger scale (with their god Agrik making a fine Bane). The kingdom is on the brink of civil war, a hotbed of treachery, intrigue and assassination. Fun stuff ($15). Then I bought 100 Bushels of Rye ($15), which is an adventure module that not only details out an entire viallage and area to use as a base to start your campaign, but includes a perfect example of what adventures are like on Harn. It's a murder mystery filled with terrified peasants, drunken lords lost in their cups, crazy hermits, savage tribesmen seeking vengeance on the town for slaughtering their children, and more! These were all great purchases, though it set me back over $100 after S&H. I recommend them all and plan on buying more Harn products as soon as I can afford it. [/QUOTE]
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