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*Dungeons & Dragons
My New Players Have Quit 5th Edition
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<blockquote data-quote="Iosue" data-source="post: 6340805" data-attributes="member: 6680772"><p>FWIW, my first game, when I was 11, I rolled up a fighter. Playing solo with the DM, I went into the goblin cave of the Caves of Chaos. I killed a goblin or two, then they tossed money into the ogre lair. The ogre killed me in short order.</p><p></p><p>That very day, I borrowed my friend's copy of Moldvay Basic, read through it, and then ran a game for my sister.</p><p></p><p>I don't think new players these days are particularly gunshy about character death. They're used to dying in video games and with MMOs. I suspect the initial reaction is not to blame the game, but to start wondering what choices they could have made to avoid that result.</p><p></p><p>That said, if you have an involved character generation process, and the character dies in less time than it took to make the character, then yeah, I can see people being put off by the shaggy-dogginess of it all.</p></blockquote><p></p>
[QUOTE="Iosue, post: 6340805, member: 6680772"] FWIW, my first game, when I was 11, I rolled up a fighter. Playing solo with the DM, I went into the goblin cave of the Caves of Chaos. I killed a goblin or two, then they tossed money into the ogre lair. The ogre killed me in short order. That very day, I borrowed my friend's copy of Moldvay Basic, read through it, and then ran a game for my sister. I don't think new players these days are particularly gunshy about character death. They're used to dying in video games and with MMOs. I suspect the initial reaction is not to blame the game, but to start wondering what choices they could have made to avoid that result. That said, if you have an involved character generation process, and the character dies in less time than it took to make the character, then yeah, I can see people being put off by the shaggy-dogginess of it all. [/QUOTE]
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My New Players Have Quit 5th Edition
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