Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
My New Players Have Quit 5th Edition
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="keterys" data-source="post: 6344147" data-attributes="member: 43019"><p>Without going into specifics of playtesting, I can anecdotally confirm that it's really quite possible to just outright kill people up through 3rd level without great difficulty. It is much more likely if you roll damage instead of taking the average.</p><p></p><p> At 1st it's downright trivial, to the extent that in a normal game I'd feel like I had to avoid attacking low hp PCs with certain creatures, for no apparent reason.</p><p>At 3rd it's much more rare, but I can confirm several anecdotal deaths, including one from full via a high damage crit, and a few from low hp. I'm not as convinced these are problems, though, so 3rd does feel like a reasonable place to start the game and avoid the problem.</p><p></p><p>I don't remember any deaths due to failed death saves that weren't also TPKs, and I'm personally quite happy that spare the dying was fixed so that it's no longer quite so ridiculously game shifting.</p><p></p><p>At least in my case, it's not wholly a case of armchair game design. That said, the math really is brutally simple:</p><p></p><p>As long as a PC can be outright killed in 12-16 damage and monsters at 1st level can do 12-16 damage, there statistically (remember, hundreds of thousands of newbies) will be groups where new players were killed outright before they got a chance to do anything meaningful. There are a variety of ways around this, but none of them were taken.</p></blockquote><p></p>
[QUOTE="keterys, post: 6344147, member: 43019"] Without going into specifics of playtesting, I can anecdotally confirm that it's really quite possible to just outright kill people up through 3rd level without great difficulty. It is much more likely if you roll damage instead of taking the average. At 1st it's downright trivial, to the extent that in a normal game I'd feel like I had to avoid attacking low hp PCs with certain creatures, for no apparent reason. At 3rd it's much more rare, but I can confirm several anecdotal deaths, including one from full via a high damage crit, and a few from low hp. I'm not as convinced these are problems, though, so 3rd does feel like a reasonable place to start the game and avoid the problem. I don't remember any deaths due to failed death saves that weren't also TPKs, and I'm personally quite happy that spare the dying was fixed so that it's no longer quite so ridiculously game shifting. At least in my case, it's not wholly a case of armchair game design. That said, the math really is brutally simple: As long as a PC can be outright killed in 12-16 damage and monsters at 1st level can do 12-16 damage, there statistically (remember, hundreds of thousands of newbies) will be groups where new players were killed outright before they got a chance to do anything meaningful. There are a variety of ways around this, but none of them were taken. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
My New Players Have Quit 5th Edition
Top