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My New Races Thread (4 races currently)
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<blockquote data-quote="Merlion" data-source="post: 1267749" data-attributes="member: 10397"><p>Its always annoyed me that the DnD people have such an aversion to +0 ECL races (and especialy PHB races) with bonuses to mental ability scores. So I decided to start designing some new races, which I will showcase in this thread.</p><p>Heres the first one....any suggestions as to balance, flavor or racial background (or a better name) are apreciated.</p><p></p><p></p><p></p><p></p><p> <strong>Sylvani</strong></p><p></p><p>The Sylvani (singular and plural) are a race of plantlike humanoids who inhabit large anchient forests.</p><p> They are generaly a peacful people who live in harmony with the forest and study its mysteries.</p><p>They are always glad to help travelers through there forests...as long as the travelers are not evil</p><p>and intend no harm to the Sylvani or their forests.</p><p> A Sylvani appears much like a human, with barklike skin in a variety of shades of brown, black and even white. Where a human has hair Sylvani have what appears to be leaves, moss or even small twigs, in any colour from yellow to dark green. They are general slightly shorter than humans, but weigh about the same.</p><p> Not surprsingly, the leaders of most Sylvani communities are Druids.</p><p></p><p><strong>Sylvani racial traits</strong>:</p><p></p><p><strong>Medium Size</strong>. As Medium size creatures Sylvani have no special bonuses or penalties due to size.</p><p></p><p>Base speed is 30 feet.</p><p></p><p><strong>Low Light Vision</strong>: A Sylvani can see twice as far as a human in starlight, moonlight, or other conditions of poor lighting.</p><p></p><p><strong>Barkskin</strong>: A Sylvani has a +2 Natural Armor bonus to armor class.</p><p></p><p><strong>Skills</strong>: Sylvani recieve a +2 racial bonus to Knowledge (Nature) and Survival checks. Additionally, Sylvani recieve a +4 racial bonus to Hide checks in forested areas.</p><p></p><p><strong>Abilities</strong>: Sylvani are perceptive and deeply in tune with their enviroment, but their wood like bodies are not as flexible as a humans. They recieve a +2 racial bonus to Wisdom, and a -2 Racial penalty to Dexterity.</p><p></p><p><strong>Favored Class</strong>: Druid</p></blockquote><p></p>
[QUOTE="Merlion, post: 1267749, member: 10397"] Its always annoyed me that the DnD people have such an aversion to +0 ECL races (and especialy PHB races) with bonuses to mental ability scores. So I decided to start designing some new races, which I will showcase in this thread. Heres the first one....any suggestions as to balance, flavor or racial background (or a better name) are apreciated. [B]Sylvani[/B] The Sylvani (singular and plural) are a race of plantlike humanoids who inhabit large anchient forests. They are generaly a peacful people who live in harmony with the forest and study its mysteries. They are always glad to help travelers through there forests...as long as the travelers are not evil and intend no harm to the Sylvani or their forests. A Sylvani appears much like a human, with barklike skin in a variety of shades of brown, black and even white. Where a human has hair Sylvani have what appears to be leaves, moss or even small twigs, in any colour from yellow to dark green. They are general slightly shorter than humans, but weigh about the same. Not surprsingly, the leaders of most Sylvani communities are Druids. [B]Sylvani racial traits[/B]: [B]Medium Size[/B]. As Medium size creatures Sylvani have no special bonuses or penalties due to size. Base speed is 30 feet. [B]Low Light Vision[/B]: A Sylvani can see twice as far as a human in starlight, moonlight, or other conditions of poor lighting. [B]Barkskin[/B]: A Sylvani has a +2 Natural Armor bonus to armor class. [B]Skills[/B]: Sylvani recieve a +2 racial bonus to Knowledge (Nature) and Survival checks. Additionally, Sylvani recieve a +4 racial bonus to Hide checks in forested areas. [B]Abilities[/B]: Sylvani are perceptive and deeply in tune with their enviroment, but their wood like bodies are not as flexible as a humans. They recieve a +2 racial bonus to Wisdom, and a -2 Racial penalty to Dexterity. [B]Favored Class[/B]: Druid [/QUOTE]
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