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General Tabletop Discussion
*Pathfinder & Starfinder
my new rules for combat: Parrying rules
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<blockquote data-quote="Inconsequenti-AL" data-source="post: 1736790" data-attributes="member: 6584"><p>I'd like to see a mechanic like this!</p><p></p><p>Some random thoughts:</p><p></p><p>I'd use the standard grapple bonuses to adjudicate size differences. Also make it off weapon size rather than creature size. i.e. A halfling with a greatsword is at no bonus or penalty to parry an orc with a longsword... All the hard work is done for you and it should scale up correctly. </p><p></p><p>I wouldn't give any specific bonus for holding a weapon in 2 hands - if it's a 'normal' 2 handed weapon it already gets a size bonus.</p><p></p><p>I'd seriously consider giving a +4 bonus for using 2 weapons - would provide a decent boost for that style and seems fitting to me?</p><p></p><p>Possibly ignore the attack penalty from Expertise or Defensive Fighting when rolling the parry attempt. To me both of those would seem to help with parrying, rather than hindering it. Although it does make both options considerably stronger.</p><p></p><p>As far as unarmed goes, I'd allow people with proficiency with unarmed combat to use it for parrying. It isn't going to be optimal - fists are small weapons after all. Perhaps a feat for monks that lets them treat their unarmed attacks as medium weapons for parrying?</p></blockquote><p></p>
[QUOTE="Inconsequenti-AL, post: 1736790, member: 6584"] I'd like to see a mechanic like this! Some random thoughts: I'd use the standard grapple bonuses to adjudicate size differences. Also make it off weapon size rather than creature size. i.e. A halfling with a greatsword is at no bonus or penalty to parry an orc with a longsword... All the hard work is done for you and it should scale up correctly. I wouldn't give any specific bonus for holding a weapon in 2 hands - if it's a 'normal' 2 handed weapon it already gets a size bonus. I'd seriously consider giving a +4 bonus for using 2 weapons - would provide a decent boost for that style and seems fitting to me? Possibly ignore the attack penalty from Expertise or Defensive Fighting when rolling the parry attempt. To me both of those would seem to help with parrying, rather than hindering it. Although it does make both options considerably stronger. As far as unarmed goes, I'd allow people with proficiency with unarmed combat to use it for parrying. It isn't going to be optimal - fists are small weapons after all. Perhaps a feat for monks that lets them treat their unarmed attacks as medium weapons for parrying? [/QUOTE]
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my new rules for combat: Parrying rules
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