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My Next Campaign - I have some ideas, wanna help me out?
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<blockquote data-quote="weem" data-source="post: 4891512" data-attributes="member: 9470"><p>kitsune9 said...</p><p></p><p></p><p></p><p>Yea, the tavern was just a quick selection to represent "a public place" but yea, maybe even public is not a good idea.</p><p></p><p>Good idea to come after them as well if they don't go <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p><strong>fba827 said...</strong></p><p></p><p></p><p>Great idea about the letters and solves the problem from earlier of where to meet bob.</p><p></p><p><strong>fba827 said...</strong></p><p></p><p></p><p>Great ideas here again. The large number of people on the list just felt more intriguing and yea it allows for backups in the event of a death as well as an easy way to incorporate guest gamers.</p><p></p><p>Still not sure about race selection and the like - only one of the 4 is sure what he will be - but then again we won't be starting for over a month <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p><strong>fba827 said...</strong></p><p></p><p></p><p>It will be a relatively large crew. I'm not sure they will want to make command decisions but even if they do, they will not be in any place to make them for some time. None of the crew will be very combat capable off the ship. There will be other adventurers/npc's on the ship that come and go - everyone will be expected to defend the ship (part of the terms of use for the ship you could say) but they will all (for the most part) have their own agendas etc and will not be keen on helping anyone but themselves/their group.</p><p></p><p></p><p><strong>aco175 said...</strong></p><p></p><p></p><p>We will be doing deep background stuff prior to the game so that will help. And the reason to start at level 3-ish is to simply be that much closer to paragon tier. We have all done a TON of heroic - but almost no paragon (just various one-offs).</p><p></p><p></p><p>Thanks all - anymore feedback would be much appreciated!</p></blockquote><p></p>
[QUOTE="weem, post: 4891512, member: 9470"] kitsune9 said... Yea, the tavern was just a quick selection to represent "a public place" but yea, maybe even public is not a good idea. Good idea to come after them as well if they don't go ;) [B]fba827 said...[/B] Great idea about the letters and solves the problem from earlier of where to meet bob. [B]fba827 said...[/B] Great ideas here again. The large number of people on the list just felt more intriguing and yea it allows for backups in the event of a death as well as an easy way to incorporate guest gamers. Still not sure about race selection and the like - only one of the 4 is sure what he will be - but then again we won't be starting for over a month ;) [B]fba827 said...[/B] It will be a relatively large crew. I'm not sure they will want to make command decisions but even if they do, they will not be in any place to make them for some time. None of the crew will be very combat capable off the ship. There will be other adventurers/npc's on the ship that come and go - everyone will be expected to defend the ship (part of the terms of use for the ship you could say) but they will all (for the most part) have their own agendas etc and will not be keen on helping anyone but themselves/their group. [B]aco175 said...[/B] We will be doing deep background stuff prior to the game so that will help. And the reason to start at level 3-ish is to simply be that much closer to paragon tier. We have all done a TON of heroic - but almost no paragon (just various one-offs). Thanks all - anymore feedback would be much appreciated! [/QUOTE]
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